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Part XI: Advanced Lighting and Rendering
                                             Using Other Render Effects
                                             Now that I’ve covered the big brother of the render effects, let’s return to the Add Effect dialog box, where
                                             six other render effects are available. If these selections aren’t enough, Max also enables you to add even
                                             more options to this list via plug-ins.
                                             Blur render effect
                                             The Blur render effect displays three different blurring methods in the Blur Type panel: Uniform,
                                             Directional, and Radial. You can find these options in the Blur Type tabbed panel in the Blur Parameters
                                             rollout, shown in Figure 46.34.
                                        FIGURE 46.34
                                      The Blur Parameters rollout lets you select a Uniform, Directional, or Radial blur type.

















                                             The Uniform blur method applies the blur evenly across the whole image. The Pixel Radius value defines
                                             the amount of the blur. The Directional blur method can be used to blur the image along a certain direc-
                                             tion. The U Pixel Radius and U Trail values define the blur in the horizontal direction, and the V Pixel
                                             Radius and V Trail values blur in a vertical direction. The Rotation value rotates the axis of the blur.

                                             The Radial blur method creates concentric blurred rings determined by the Radius and Trail values. When
                                             the Use Object Center option is selected, the None and Clear buttons become active. Clicking the None
                                             button lets you select an object about which you want to center the radial blur. The Clear button clears
                                             this selection.

                                             Figure 46.35 shows a dinosaur model created by Viewpoint Datalabs. The actual rendered image shows the
                                             sharp edges of the polygons. The Blur effect can help this by softening all the hard edges. The left image is
                                             the original dinosaur, and the right image has a Directional blur applied.
                                             The Blur Parameters rollout also includes a Pixel Selections tabbed panel, shown in Figure 46.36, that con-
                                             tains parameters for specifying which parts of the image get blurred. Options include the Whole Image,
                                             Non-Background, Luminance, Map Mask, Object ID, and Material ID.
                                             You can use the Feather Falloff curve at the bottom of the Blur Parameters rollout to define the Brighten and
                                             Blend curves. The buttons above this curve are for adding points, scaling the points, and moving them
                                             within the curve interface.


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