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Part XII: MAXScript and Plug-Ins
FIGURE 50.4
This simple fireball was created using the AfterBurn plug-in.
Locating Plug-Ins
Before you can take advantage of plug-ins, you need to locate, acquire, and install them. You can find plug-
ins from a variety of sources: commercial, shareware, or freeware.
The first place to look for commercial plug-ins is Digimation. It is not only a plug-in developer, but it also
resells many plug-ins for other companies. Another good site to check out is the list at Autodesk. Autodesk
evaluates plug-ins as part of the Certified Plug-Ins program to ensure compatibility with Max.
In addition to the commercially developed plug-ins, many plug-ins are available as freeware or shareware.
You can find many of these plug-ins and download them via the Web.
If you’re looking for plug-ins, both commercial and shareware, you should visit these sites:
l Digimation: www.digimation.com/
l BoboLand: www.scriptspot.com/bobo/
l Max Plugins.De: www.maxplugins.de/
l Creative Crash: www.creativecrash.com/3dsmax
l Autodesk: http://usa.autodesk.com/adsk/servlet/
index?id=5659455&siteID=123112
l Turbo Squid: www.turbosquid.com/
Caution
Plug-ins typically are not compatible between different versions of Max. For example, a plug-in written for version
2.5 does not work on versions 2009, 2010, or 2011, and vice versa. When downloading and purchasing plug-ins,
be sure to get a version that matches your current version of Max. n
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