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Part IV: Materials, Cameras, and Lighting Basics



                      TABLE 20.2
                                                 Photometric Light Colors

                     Light Type                     Color
                     Cool White                     Yellow-white
                     Custom                         Any color
                     D65White                       White
                     Daylight Fluorescent           Mostly white with a slight gray tint
                     Fluorescent                    Yellow-white
                     Halogen                        Beige-white
                     High-Pressure Sodium           Tan
                     Incandescent                   Beige-white
                     Low Pressure Sodium            Light orange
                     Mercury                        Green-white
                     Metal Halide                   Yellow-white
                     Phosphor Mercury               Light green
                     Quartz                         Yellow-white
                     White Fluorescent              Yellow-white
                     Xenon                          White


                           In addition to a list of available light types, you can specify a color based on temperature expressed in
                           degrees Kelvin. Temperature-based colors run from a cool 1,000 degrees, which is a mauve-pink color,
                           through light yellow and white (at 6,000 degrees Kelvin) to a hot light blue at 20,000 degrees Kelvin.
                           Typical indoor lighting is fairly low on the Kelvin scale at around 3,300 degrees K. Direct sunlight is around
                           5,500 degrees K. Thunderbolts, arc welders, and electric bolts run much hotter, from 10,000 to 20,000
                           degrees Kelvin.
                           You also can set a Filter Color using the color swatch found in this section. The Filter Color simulates the
                           color caused by colored cellophane placed in front of the light.
                           Intensity and Attenuation options
                           The Intensity options can be specified in Lumens, Candelas, or Lux at a given distance. Light manufacturers
                           have this information available. You also can specify a Multiplier value, which determines how effective the
                           light is. There is also a setting for specifying the intensity due to a dimming effect, and the Incandescent
                           lamp color shift when dimming option causes the light from an incandescent light to turn more yellow as it
                           is dimmed. This effect is common as you get farther from a light bulb.
                           All real-world lights have attenuation, and Far attenuation values also can be set for photometric lights. This
                           helps to speed up rendering times for scenes with lots of lights by limiting the extent of the cast light rays.
                           Light shapes
                           In addition to the distribution type, you can also select the light shape, which has an impact on how shadows
                           are cast in the scene. Selecting a different-shaped light causes the light to be spread over a wider area, so in
                           most cases the Point light results in the brightest intensity with sharper shadows, and lights covering a larger
                           area are less intense and have softer shadows. The available photometric light shapes include the following:

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