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Deforming Surfaces
                                     and Using the Mesh
                                     Modifiers                                                               CHAPTER







                                             hen an Editable Poly object is selected, three specific deformation
                                             brushes may be selected in the Paint Deformation rollout. Using   IN THIS CHAPTER
                                     W these brushes, you can deform the surface of an object by dragging
                                     over the surface with the selected brush.                      Using the Paint Deformation
                                                                                                      brush
                                     In addition to the editing features available for Editable Mesh and Editable Poly
                                     objects and the Paint Deformation brushes, you also can modify mesh geometries   Maintaining primitive objects
                                     using modifiers. The Modifiers menu includes a submenu of modifiers that are   with the Edit Mesh and
                                     specific to mesh (and poly) objects. These modifiers are found in the Mesh Editing   Edit Poly modifiers
                                     submenu and can be used to enhance the features available for these objects.
                                                                                                    Changing mesh geometry
                                     Another set of modifiers that apply specifically to mesh objects are the   with modifiers
                                     Subdivision Surface modifiers. These modifiers are also covered in this chapter.
                                                                                                    Editing mesh normals

                                                                                                    Working with Subdivision
                                     The Basics of Deformation Painting                               Surfaces
                                     The first thing to remember about the Paint Deformation feature is that it is avail-
                                     able only for Editable Poly objects (or objects with the Edit Poly modifier
                                     applied). When an Editable Poly object is selected, the Paint Deformation rollout
                                     appears at the very bottom of the Command Panel.

                                     Painting deformations
                                     At the top of the Paint Deformation rollout are three buttons used to select the
                                     type of deformation brush to use. These three brushes are the Push/Pull brush,
                                     the Relax brush, and the Revert brush.
                                     When one of these brushes is selected, the mouse cursor changes to a circular
                                     brush, shown in Figure 26.1, that follows the surface of the object as you move
                                     the mouse over the object. A single line points outward from the center of the
                                     circle in the direction of the surface normal. Dragging the mouse affects the sur-
                                     face in a certain manner, depending on the brush that is selected.




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