Page 237 - 2016-2018 Graduate Catalog (Revised)
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The development of queueing theory and the application of that theory
to discrete simulations, in general, and to computer systems, in
particular. Topics include random processes, characterization of
different queueing systems, the classical single-server exponential
queueing system model, additional single and multiple-server queueing
models, including birth-death processes and finite sources, and the
assumptions and limitations of the various queueing models. The
applications of queueing theory to computer systems are emphasized.
COSC 678 MODELING AND SIMULATION
Prerequisites: COSC 504 and COSC 522
Credits: 3
A study of the construction of models that simulate real systems. The
methodology of solution includes probability and distribution theory,
statistical estimation and inference, the use of random variables, and
validation procedures. A simulation language is used for the solution of
typical problems.
COSC 685 COMPUTER COMMUNICATION NETWORKS
II
Prerequisites: COSC 514 and COSC 585
Credits: 3
Continuation of COSC 585. Advanced topics in computer networks and
their applications. Inter-networking: international gateways and
datagram internets. Emphasis on the characteristics, implementation
and configuration of Local Area Networks (LANs), Wide Area Networks
(WANs), and Integrated Services Digital Networks (ISDNs).
COSC 687 DISTRIBUTED COMPUTER SYSTEMS
Prerequisites: COSC 514 and COSC 585
Credits: 3
Introduction to the concepts and the design principles used in
constructing distributed computer systems. Coverage of topics from the
architectural foundations of distributed systems through networks; file
servers including transaction handling; replication; and security issues,
with descriptions of the design and the facilities offered in some specific
systems. Areas of applications include distributed database
management, interoperable information systems, and distributed
artificial intelligence.
COSC 690 SELECTED TOPICS IN COMPUTER SCIENCE
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