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RESEARCH TITLE :            Cost Accounting Online Game
                       RESEARCHER :                Miss Rangsiya Sanila

                       RESEARCH CONSULTANTS:   Mrs.Metinee Imamee
                                                   Miss Anu Tesngamtaun

                                                   Mr.Nattawut Ketniwat

                       ORGANIZATION :              Sasana Business Administration Vocational College
                       YEAR:                       2020


                                                           ABSTRACT

                       The objectives of this research are as follows : 1) to create Cost Accounting Online

                       Game . 2) To promote the application of the sufficiency economy philosophy. 3) To
                       apply cost accounting principles to project work.

                       The population and sample groups used in the project were general public, students

                       of Sasana Business Administration Vocational College, 30 persons
                       The research instruments were 1) the Cost Accounting Online Game  satisfaction

                       assessment, 2) the assessment of knowledge gained from Cost Accounting Online
                       Game .

                       The statistics used in the research were values. mean and percentage values

                       The research results are as follows. 1) Able to create a Cost Accounting Online Game .
                       2) can actually promote the application of the sufficiency economy philosophy in the

                       project.  3)  Able  to  apply  cost  accounting  principles  in  project  preparation.  In
                       accordance with the project objectives The results of the analysis of Cost Accounting

                       Online Game  satisfaction assessment data, when considered the highest aspect, were

                       the highest level of Common Composition of 42.6 people thought. To 85.2 percent
                       Next, design of Cost Accounting Online Game  had the highest level of generalization

                       with 39 people, 78 percent, and the content of Cost Accounting Online Game  had the

                       highest level of generalization. 35.4 people, equivalent to 70.8 percent And the results
                       of the assessment of knowledge gained from playing Cost Accounting Online Game

                       had the highest level of general composition, with 27 people representing 90 percent

                       of those who achieved the objectives.
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