Page 5 - STEPS MATHEMATICS 4A
P. 5
STEPS. 4a
MATHEMATICS
Contents
m Abacus numbers Solving problems with 4-digit numbers on the abacus. 1
Knockout
Playing a place value game with 4-digit numbers,
2
Place values Reading, writing and ordering 4-digit numbers. 3
m Lines and angles Recognising parallel and perpendicular lines. 4
Naming angles
Recognising acute and obtuse angles.
5
Common multiples Recognising common multiples of 2, 4 and 8. 6
Fishy multiples
Using a 100-square to find multiples of 2, 4, and 8.
7
Times in the day Linking the 24-hour clock to everyday events. 9
8
Setting a timer
Using 24-hour clock times to programme a video.
Addition trios Adding mentally three 1 -digit numbers; solving problems. 10-1 1
Adding mentally 1 -digit numbers to 2-digit numbers.
12
Addition problems
Bar-line graphs Comparing bar-line graphs using different scales. 13
Reading, interpreting and constructing a bar-line graph.
14
More bar-line graphs!
Take-away pencils Subtracting mentally two 1 -digit numbers using numbers to 20', 15
Subtracting mentally 1 -digit numbers from 2-digit numbers.
16
Patterns and problems
Triangle angles Measuring and constructing right-angled corners, 17
More triangle angles Investigating the interior angles of triangles.
Seeing percentages Recognising simple percentages. 19
... and more percentages Solving simple problems related to percentages. 20
Zig-zags Measuring lines in whole and half-centimetres. 21
Mainly millimetres Measuring lines in millimetres.
Car distances Solving problems using kilometres.
Mental addition Adding mentally 1-digit numbers and 2-digit numbers.
Number neighbours Adding mentally several 1-digit numbers.
Setting out sums Adding pairs of 3-digit numbers with totals to 999.
Skittle addition Solving addition problems.
Calculator display Solving addition problems using a calculator.
Nesting cubes Choosing the materials and mathematics to mate eutos,,
Finding nets Making hexahedra from triangular tiles,
Cuboid nets Predicting and making nets for cuboids.