Page 39 - Deep Learning
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22                         Introduction

            human learning must complement inductive mechanisms with a second set of
            non-monotonic learning mechanisms that allow experience to be overruled.
               The hypothesis that we possess cognitive mechanisms for overriding the
            imperatives of the past does not imply that doing so is effortless. Everyday life
            requires a balance between projecting and overriding past experience – what
            philosopher Thomas S. Kuhn has called “the essential tension” – and there is
            no reason to believe that evolution provided us with a perfect solution to this
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            balancing problem.  to explain cognitive change is to explain both the possi-
            bility and difficulty of non-monotonic change.
               Situations in which the environment is the source of change and the per-
            son has to follow suit are interesting cases of non-monotonic change, but peo-
            ple are also agents of change. The astonishing developments in art, business,
            science and technology since the dawn of civilization some 12,000 years ago
            measure our capacity to instigate change and create novelty. People sometimes
            create something novel in order to fill a need, sometimes because they have a
            vision of how things ought to be and sometimes for no other reason than that
            they desire change. changes instigated by one person or group of persons fre-
            quently create a need in others to adapt to those changes.
               Adaptation  to  the  changes  imposed  by  the  environment  –  typically
            referred  to  as  learning  –  and  the  deliberate  initiation  of  change  –  often
            referred to as creativity – might seem like distinct cases and are usually
            treated  as  such,  but  closer  examination  reveals  a  deep  similarity.  When
            people instigate change by acting differently, something must have changed
            in their minds. the Spanish painter Pablo Picasso changed the art of paint-
            ing  when  he  initiated  the  cubist  movement  by  painting  Les  Demoiselles
            d’Avignon.   to  produce  that  painting,  Picasso  must  have  created  a  new
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            concept about what a painting should be, or could be, or should or could
            accomplish. We need not believe that he worked out the complete compo-
            sition before setting brush to canvas, nor need we assume that the ambition
            to  paint  in  a  new  way  was  fully  conscious  at  the  start.  However,  some-
            thing must have changed in Picasso’s mind or else the work could not have
            turned out so different from anything painted before.
               The deep Learning Hypothesis suggests that the processes that produce the
            cognitive changes required to track environmental change will turn out to be the
            same processes that produce the cognitive changes that enable us to create novelty.
            The working assumption that these two cases will eventually fall under the same
            theory unites two fields of research – creativity and learning – which have been
            kept separate by accidents of historical origin and differences in conceptual foun-
            dations, methods and vocabulary, to the detriment of both.
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