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STEAMWORKS
Game services Publishing services
Persistent identity framework The Steam Community Auto-updating
Achievements, leaderboards, profiles, and avatars make your game Your game becomes the talk of the town as part of Steam’s large Be confident that all of your customers are running the most cur-
come alive, building your community and providing a strong incen- and connected Steam Community. Friends will see friends playing rent version of your game. Update and expand your game as you
tive to play more and recruit others. your game and will be able to organize matches, compare achieve- see fit. Your community stays current, and your support burden
ments, and talk about the next match, sequels, favorite parts, or will be significantly reduced. With no certification process, you're
the best villain. in control. Update as much as you want, with as much as you want
15 million users on Steam. —there is no charge for bandwidth.
Anti-cheat
With true cheat detection, keep cheaters from ruining it for the Real-time sales data
Multiplayer matchmaking rest of us. Extend the life and sales of your game by making sure Log on to your personal sales and data tracking site and see your
that the game plays as you intended it to when you shipped. product's statistics up-to-the-minute. Don’t wait for weeks to find Region specific activation - Control access and content for
The same robust back-end that brings players together for Coun- out where and how your game is selling. Real-time, worldwide games in any region throughout the world.
ter-Strike: Source, Team Fortress 2, and (coming soon) Left 4 Dead. activation and use reports give you the detail you need to make
You can customize these features to create specific matchmaking Access from any PC informed decisions about marketing and retail conditions when Encrypted retail media
and lobby functions. Your customers can sign in and use their game from any PC. Protect your day one release by shipping encrypted media to
Access to their games is based on a customer account, not tied to a they need to be made. stores worldwide. No worry that your game will leak early from the
computer. Plus, with built-in offline mode your customers can play manufacturing path, because your game stays encrypted until the
Voice chat
on laptops when traveling or anywhere else. moment you decide to release it.
With built-in voice chat, players can talk to each other both inside North America
and outside the game. Western Europe Anti-piracy
Oceania End-to-end anti-piracy solution. Steamworks provides both a wrap-
Asia per to protect your application and online authentication. Your
Eastern Europe game is associated with a single customer account, which is used
South East Asia for multiplayer authentication (no more “shared” key lists on the
Russian Territories Internet). Plus, the ongoing benefits of customers being current
and connected on Steam make piracy an unattractive option.
Worldwide real-time data - Make better deci-
sions about your product by being aware of
what is happening now throughout the world.
No charge for bandwidth.
Territory control
Open up new markets. Games can be set to authenticate only in
specific regions, allowing you to go day-and-date worldwide with-
out the worry of grey marketing of products intended for
Community user profile pages - Your game is exposed by gamers to gamers specific territories.
throughout The Steam Community. Plus, you can create your own community
pages to communicate with your customers. Free Weekends and Guest Passes
Hold Free Weekends (or any length play period) to entice Key-based authentication
Game lobby system - Users can set up matches quickly and efficiently by
using Steamworks matchmaking services. customers and promote your game. Then securely and efficiently Easy, known, and proven path for customers to authenticate their
turn the game back off at the end of the period. Also available game. Keys are the backbone for inventory control and sales data.
is guest pass technology that allows you to promote your game Keys can be customized for region, content, language, and SKU.
through your community. Let friends give free, limited time passes
to their friends. Proven tech that has been used with our games
and third parties.