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STEAMWORKS








 Game services  Publishing services



 Persistent identity framework  The Steam Community  Auto-updating
 Achievements, leaderboards, profiles, and avatars make your game   Your game becomes the talk of the town as part of Steam’s large   Be confident that all of your customers are running the most cur-
 come alive, building your community and providing a strong incen-  and connected Steam Community. Friends will see friends playing   rent version of your game. Update and expand your game as you
 tive to play more and recruit others.  your game and will be able to organize matches, compare achieve-  see fit. Your community stays current, and your support burden
 ments, and talk about the next match, sequels, favorite parts, or   will be significantly reduced. With no certification process, you're
 the best villain.   in control. Update as much as you want, with as much as you want
 15 million users on Steam.  —there is no charge for bandwidth.

 Anti-cheat
 With true cheat detection, keep cheaters from ruining it for the   Real-time sales data
 Multiplayer matchmaking  rest of us. Extend the life and sales of your game by making sure   Log on to your personal sales and data tracking site and see your
 that the game plays as you intended it to when you shipped.  product's statistics up-to-the-minute. Don’t wait for weeks to find   Region specific activation - Control access and content for
 The same robust back-end that brings players together for Coun-  out where and how your game is selling. Real-time, worldwide   games in any region throughout the world.
 ter-Strike: Source, Team Fortress 2, and (coming soon) Left 4 Dead.   activation and use reports give you the detail you need to make
 You can customize these features to create specific matchmaking   Access from any PC  informed decisions about marketing and retail conditions when   Encrypted retail media
 and lobby functions.  Your customers can sign in and use their game from any PC.   Protect your day one release by shipping encrypted media to
 Access to their games is based on a customer account, not tied to a   they need to be made.   stores worldwide. No worry that your game will leak early from the
 computer. Plus, with built-in offline mode your customers can play   manufacturing path, because your game stays encrypted until the
 Voice chat
 on laptops when traveling or anywhere else.                   moment you decide to release it.
 With built-in voice chat, players can talk to each other both inside   North America
 and outside the game.                  Western Europe         Anti-piracy
                                        Oceania                End-to-end anti-piracy solution. Steamworks provides both a wrap-
                                        Asia                   per to protect your application and online authentication. Your
                                        Eastern Europe         game is associated with a single customer account, which is used
                                        South East Asia        for multiplayer authentication (no more “shared” key lists on the
                                        Russian Territories    Internet). Plus, the ongoing benefits of customers being current
                                                               and connected on Steam make piracy an unattractive option.
                                    Worldwide real-time data - Make better deci-
                                    sions about your product by being aware of
                                    what is happening now throughout the world.
                                                                  No charge for bandwidth.




                                                               Territory control
                                                               Open up new markets. Games can be set to authenticate only in
                                                               specific regions, allowing you to go day-and-date worldwide with-
                                                               out the worry of grey marketing of products intended for
 Community user profile pages - Your game is exposed by gamers to gamers   specific territories.
 throughout The Steam Community. Plus, you can create your own community
 pages to communicate with your customers.  Free Weekends and Guest Passes
        Hold Free Weekends (or any length play period) to entice  Key-based authentication
 Game lobby system - Users can set up matches quickly and efficiently by
 using Steamworks matchmaking services.  customers and promote your game. Then securely and efficiently   Easy, known, and proven path for customers to authenticate their
        turn the game back off at the end of the period. Also available   game. Keys are the backbone for inventory control and sales data.
        is guest pass technology that allows you to promote your game   Keys can be customized for region, content, language, and SKU.
        through your community. Let friends give free, limited time passes
        to their friends. Proven tech that has been used with our games
        and third parties.
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