Page 175 - GM EBOOK
P. 175

NAME: Daidarabotchi “Giant”


           DESCRIPTION
           A gigantic yokai whose size was so great that his footprints
           were said to have created innumerable lakes and ponds. In one
           legend, Daidarabotchi wanted to see which was heavier; Mount
           Fuji or Mount Tsukuba. So he weighed them on a great scale.
           However, when he was finished he dropped the latter, splitting
           its peak. The Hitachi no Kuni Fudoki, a recording of the imperi-
           al customs in the Hitachi Province told of such a giant living on
           a hill west of a post office of Hiratsu Ogushi who fed on giant                            Points
           clams from the beach, piling the shells on top of a hill.
                                                                                                      Ki Energy: 15
                                                                                                      Exp. Points: 8
           ATTRIBUTES                        Bonus /Hindrance
                                                                              ATTRIBUTE MODIFIER CHART
              HEALTH POINTS: 214             +_____/-_____
                                                                            HEA  CAR  PhB  MOV  AWA  DEF  STR  STA   STE
              CARRY POINTS: 6                +_____/-_____
                                                                 Beginner   +X  +X  +X  +1     +X  +1  +2  +X    +X
              PHYSICAL BEAUTY POINTS: 2      +_____/-_____
                                                                Intermediate  +X   +2  +X  +1   +2   +2  +3  +1   +X
              MOVEMENT POINTS: 2             +_____/-_____

              AWARENESS POINTS: 3            +_____/-_____      Advanced   +X   +2  +X  +1    +2   +3  +4  +1   +1
              DEFENSIVE POINTS: 4            +_____/-_____       Expert    +2   +3  +1   +1   +3   +4  +5  +2   +1

              STRENGTH POINTS: 6             +_____/-_____
              STAMINA POINTS: 2              +_____/-_____     BEHAVIOR

               STEALTH POINTS: 1             +_____/-_____     Vs. Human
                                                                Daidarabotchi  have a mixed relationship with humans.
           Ki ENERGY: 200     Bonus:+N/A                        Should the humans provide nourishment in the form of
                                                                clams to it, it will help the human.  Instinctively, however,
            Throwing Range: 9      Bonus:+ N/A                  the Daidarabotchi  does not want anything to do with hu-
                                                                mans.  It will neither harm nor assist.
           Techniques                                           Vs. Same  Yokai

           1– Striking Tech: Rev. Punch   7– Stand. Grap. Tech: Front   A rare thing is to see more than one Daidarabotchi at a
           2– Proj. Tech: Multi  Shot I   8– Proj. Tech: Sure Shot II          time.  Because of this, the Daidarabotchi love the compa-
           (Using a Med. sized object)   (Using a Med. sized object)   ny of another and will work together as a team.
                                                                Vs. Different Yokai
           3– Striking Tech: Knife Hand

           4– Mystic Art                                        Daidarabotchi  are relatively gentle unless frightened or
                                                                attacked.  Against other yokai, this same behavior can be
           5– Striking Tech: Vert. Strike                       exhibited.
           6– Strike Tech: Ridge Hand
                                                                Gain vs.
                                                                                                                       C
                                                                Earth based attack damage is nullified and 5 HEA is    h
           MYISTC ARTS                                                                                                 a
                                                                added.                                                 p
           “Earth Shatter” - The Daidarabotchi  uses its large feet to                                                 t
           stomp the ground and cause an Earthquake.            Weakness vs.                                           e
                                                                                                                       r
           Effects: MOV –2; STA –1; Control Roll –1D4 to target last-  N/A
           ing 1D4 melee rounds

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