Page 170 - GM EBOOK
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NAME: Azuki Baba “Azuki Bean Washing”


           DESCRIPTION
            A ghostly phenomenon often described as a short-statured man
           of grotesque appearance with a large balding head, crooked
           teeth, thin moustache, large bulging yellow eyes, wearing rag-
           ged clothes and bent over a pail washing azuki beans near a
           river or other body of water.  Sometimes the creature or spirit
           responsible amuses itself by singing "azuki togou ka, hito totte                           Points
           kuou ka? shoki shoki." ("Will I grind my azuki beans, or will I
           get a person to eat? shoki shoki."), and anyone who approaches                             Ki Energy: 15
           will inevitably fall into the water.
                                                                                                      Exp. Points: 4
                                                                              ATTRIBUTE MODIFIER CHART
            ATTRIBUTES                       Bonus /Hindrance
                                                                            HEA  CAR  PhB  MOV  AWA  DEF  STR  STA   STE
               HEALTH POINTS: 114            +_____/-_____
                                                                 Beginner   +X  +X  +X  +1     +1  +X  +X  +X    +2
               CARRY POINTS: 3               +_____/-_____

               PHYSICAL BEAUTY POINTS: 1     +_____/-_____     Intermediate  +X  +X  +X  +2   +2  +X  +X  +X    +3
               MOVEMENT POINTS: 2            +_____/-_____      Advanced   +1   +1  +X  +3    +2  +X  +1  +2    +4

               AWARENESS POINTS: 4           +_____/-_____
                                                                  Expert    +2   +1  +1   +4   +3   +2  +1  +3   +5
               DEFENSIVE POINTS: 2           +_____/-_____

               STRENGTH POINTS: 3            +_____/-_____     BEHAVIOR
               STAMINA POINTS: 4             +_____/-_____     Vs. Human

                STEALTH POINTS: 3            +_____/-_____     Another trickster, the Azukiarai, enjoys convincing
                                                                characters to come close, to push them in the water,
           Ki ENERGY: 900     Bonus:+N/A                        and watch them struggle to get out.  Should the
                                                                Azukiarai not like the individual, it will attempt to
            Throwing Range: 7      Bonus:+ N/A                  drown them.

                                                                Vs. Same  Yokai
           Techniques
                                                                Azukiarai respect each other and understand the dan-
           1– Close Quarter Striking Tech: Roundhouse Elbow     gers of coming to close to another.  They are very
           2– Mystic Art                                        apprehensive about proximity and give plenty of

           3– Standing Grapple Tech: Front                      space between one another.
           4– Close Quarter Striking Tech: Downward Elbow       Vs. Different Yokai
           5– Standing Grapple Tech: Back                       Smaller yokai can become victims to the Azukiarai’s

           6– Close Quarter Striking Tech: Knee  Strike         game.  They will always try to drown another yokai
                                                                should they fall victim to the Azukiarai’s playful yet
                                                                deadly ways.
   C
   h
   a       MYISTC ARTS                                          Gain vs.
   p
   t       “N/A”- After the Azukiarai gets someone to fall into the wa-  +1 STR when less than 5ft. from a body of water.
   e       ter, it tries to hold their head under to drown the victim.
   r                                                            Weakness vs.
           Effect: +2 to Hold/Grab target.
                                                                Fire attacks do +1D4 extra STR

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