Page 202 - GM EBOOK
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NAME: Komainu


           DESCRIPTION
           Statue pairs of lion-like creatures either guarding the
           entrance or the inner shrine of many Japanese Shinto
           shrines or kept inside the inner shrine itself, where
           they are not visible to the public.



                                                                                                      Points

                                                                                                      Ki Energy: 15
                                                                                                      Exp. Points: 6
           ATTRIBUTES                        Bonus /Hindrance
                                                                                         ATTRIBUTE MODIFIER CHART
              HEALTH POINTS: 120 ea.         +_____/-_____
                                                                            HEA  CAR  PhB  MOV  AWA  DEF  STR  STA   STE
              CARRY POINTS: 3                +_____/-_____
                                                                 Beginner   +X  +X  +X  +X     +X  +1  +2  +1    +X
              PHYSICAL BEAUTY POINTS: 2      +_____/-_____
                                                                Intermediate  +1   +X  +X  +1   +X  +2  +3  +2   +X
              MOVEMENT POINTS: 3             +_____/-_____

              AWARENESS POINTS: 4            +_____/-_____      Advanced   +1   +X  +X  +2    +1   +2  +4  +3   +1
              DEFENSIVE POINTS: 2            +_____/-_____       Expert    +2   +1  +1   +3   +2   +3  +5  +4   +1

              STRENGTH POINTS: 6             +_____/-_____
              STAMINA POINTS: 1              +_____/-_____     BEHAVIOR

               STEALTH POINTS: 1             +_____/-_____     Vs. Human
                                                                The Komainu stand and protect humans who are vis-
           Ki ENERGY: 2000      Bonus:+N/A                      iting shrines, or where ever they are present, from
                                                                evil yokai.
           Throwing Range: 10     Bonus:+ N/A
                                                                Vs. Same  Yokai

                                                                The Komaimu work in pairs protecting the humans.
           Techniques
                                                                When one of the Komaimu is destroyed, the other
           1– Dog Training Adv. Tech: Bitework III              will not find another partner.  However, it will con-
           2– Mystic Art                                        tinue to fight valiantly to fulfill its mission.

           3- Dog Training Adv. Tech: Bitework III              Vs. Different Yokai
           4– Special Tech: Jump                                The purpose for these statues is to protect priests,
           5- Dog Training Adv. Tech: Bitework III              monks, and other humans from the evil yokai, or

           6- Dog Training Adv. Tech: Bitework III              yokai attempting to harm a human.
                                                                Gain vs.

   C
   h                                                            Earth attack STR is absorbed as STR lasting 1 melee
   a       MYISTC ARTS                                          round.
   p
   t       “Valiant Effort”- The Komainu cast an enchantment upon a   Weakness vs.
   e       human target that boosts their attributes.
   r
           Effects: Target receives bonuses to: HEA=+1D20, STA= +1;   Lightning based attacks do x4 STR
           DEF +1D4; MOV +1D4; AWA +3 lasting 1D12 melee

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