Page 239 - GM EBOOK
P. 239
NAME: Fujin
DESCRIPTION
The Japanese Kami of the wind and one of the eldest
Shinto Kami. He is portrayed as a terrifying dark
demon, resembling a red headed black humanoid
wearing a leopard skin, carrying a large bag of winds
on his shoulders. When he opens the bag, the winds
are set free often creating devastating storms. The
deity is often with Raijin, the Kami of lightning,
thunder and storms. The relationship between the
eternal brothers borders on rivalry, and this is under-
stood to be the cause of several of the countries natu-
ral disasters. The wind Kami kept its symbol, the
windbag, and its disheveled appearance throughout
evolution.
ATTRIBUTES Bonus /Hindrance
HEALTH POINTS: 1,980 +_____/-_____ Points
CARRY POINTS: 36 +_____/-_____ Ki Energy: 156
Exp. Points: 556
PHYSICAL BEAUTY POINTS: 3 +_____/-_____
MOVEMENT POINTS: 72 +_____/-_____ BEHAVIOR
AWARENESS POINTS: 72 +_____/-_____ Vs. Human
DEFENSIVE POINTS: 54 +_____/-_____ Fujin may interact with humans through many forms.
STRENGTH POINTS: 54 +_____/-_____ Often he will transform into a piece of silk or paper
floating on the wind. Fujin will also appear in his
STAMINA POINTS: 54 +_____/-_____ true form as aa dark figure. Fujin will have humans
STEALTH POINTS: 54 +_____/-_____ perform random quests often tricking them with re-
wards or using a play on words to not reward them at
Ki ENERGY: Unlimited Bonus:+N/A all.
Vs. Yokai
Throwing Range: 108 Bonus:+ N/A
Fujin is able to strike fear in all yokai because of his
demonic appearance. Even Oni fear Fujin.
MYISTC ARTS
Vs. Kami
“Kamikaze”- Using the power of wind, Fujin charges past a Revered in the same manner as Raijin, Fujin adds
target and misses completely. However, his great speed
brings dirt, rocks and other damaging debris behind him that dynamic power to the competing duo.
many fail to evade. Temple Sanctification C h
Effect: Targets must roll 1D6 vs. GM 1-5 times to determine Offering: tessen, cloth a
if they dodge the debris storm. p t
Blessing: Character moves like the wind and receives e
*Damage is determined using the Falling Object Damage r
Chart on page 60 of the Ninja vs. Samurai Roleplaying Game 2x Stamina Points. Duration: 1 day.
Player’s Manual.
229