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Introduction



                   The Virtual Reality Modeling Language (VRML) is a language for describing multi-
                   participant interactive simulations -- virtual worlds networked via the global Internet and
                   hyperlinked with the World Wide Web. All aspects of virtual world display, interaction
                        APPROVED that
                   and internetworking can be specified using VRML. It is the intention of its designers
                   VRML become the standard language for interactive simulation within the World Wide
                   Web.

                   The first version of VRML allows for the creation of virtual worlds with limited
                   interactive behavior. These worlds can contain objects which have hyperlinks to other
                   worlds, HTML documents or other valid MIME types. When the user selects an object
                   with a hyperlink, the appropriate MIME viewer is launched. When the user selects a link
                   to a VRML document from within a correctly configured WWW browser, a VRML
                   viewer is launched. Thus VRML viewers are the perfect companion applications to
                   standard WWW browsers for navigating and visualizing the Web. Future versions of
                   VRML will allow for richer behaviors, including animations, motion physics and real-
                   time multi-user interaction.

                   This document specifies the features and syntax of Version 1.0 of VRML.


                      VRML Mission Statement


                   The history of the development of the Internet has had three distinct phases; first, the
                   development of the TCP/IP infrastructure which allowed documents and data to be stored
                   in a proximally independent way; that is, Internet provided a layer of abstraction between
                   data sets and the hosts which manipulated them. While this abstraction was useful, it was
                   also confusing; without any clear sense of "what went where", access to Internet was
                   restricted to the class of sysops/net surfers who could maintain internal cognitive maps of
                   the data space.


                   Next, Tim Berners-Lee’s work at CERN, where he developed the hypermedia system
                   known as World Wide Web, added another layer of abstraction to the existing structure.
                   This abstraction provided an "addressing" scheme, a unique identifier (the Universal
                   Resource Locator), which could tell anyone "where to go and how to get there" for any
                   piece of data within the Web. While useful, it lacked dimensionality; there’s no there
                   there within the web, and the only type of navigation permissible (other than surfing) is
                   by direct reference. In other words, I can only tell you how to get to the VRML Forum
                   home page by saying, "http://www.wired.com/", which is not human-centered data. In
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