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•  Adaptive  Learning  Environments:  Implementing  a  mix  of  digital  and  non-
            digital games can accommodate different learning styles and resource availabilities,
            ensuring all children benefit from interactive learning.

                   CONCLUSION
                  Game-based learning presents a promising approach for teaching English to
            preschoolers  by  aligning  with  the  natural  learning  processes  inherent  in  early
            childhood. The psychological advantages of GBL—ranging from improved cognitive
            development and social interaction to enhanced motivation—support its growing
            adoption  in  EFL  settings.  Despite  challenges  related  to  resources  and  teacher
            preparedness,  the  strategic  integration  of  interactive  games  into  language
            instruction can lead  to  more  effective  and  enjoyable  learning  experiences.  Future
            research  should  focus  on  long-term  outcomes  and  the  scalability  of  game-based
            approaches in diverse educational contexts.

                   REFERENCES
               1.  Piaget, J. (1952). The Origins of Intelligence in Children. New York: International
                   Universities Press.
               2.  Vygotsky, L. S. (1978). Mind in Society: The Development of Higher Psychological
                   Processes. Cambridge, MA: Harvard University Press.
               3.  Gee, J. P. (2007). What Video Games Have to Teach Us About Learning and
                   Literacy. New York: Palgrave Macmillan.
               4.  Cameron,  L.  (2001).  Teaching  Languages  to  Young  Learners.  Cambridge:
                   Cambridge University Press.
               5.  Harmer, J. (2015). The Practice of English Language Teaching. London: Pearson
                   Education.








































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