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             Thai-Nichi Institute of Technology           Student Handbook 2019 International Program
                  DGE-303      Fog and Cloud Computing                                   3(3-0-6)
                  Prerequisite  :  DGE-202 Artificial Intelligence Techniques 1 : Software-Based Approaches
                                and DGE-208 Artificial Intelligence Techniques 2 : Hardware-Based Approaches
                  Corequisite   :  None
                           Architecture  and components  of  data  warehouse.  Data  warehouse  design  and
                  development methodology. Relational database management system. Installation and
                  upgrading database management system. Multi-user database system. Database security
                  and integrity. Principle of Fog. Cloud organization and Cloud computing. Simulation
                  system. Hypervision. Provision and non-provisioning. Convex function estimation. Type of
                  convex function. Computer program development and installation on cloud organization.
                  Cloud computation service model.   Cloud web-application. Transaction  management
                  on cloud  for private  and public applications. Cloud computing infrastructure. Cloud
                  computing access. Cloud computing log. Web-application services. Cloud application
                  development. Principle of grid computing. Organization simulation. Cloud system migration.
                  Future of cloud computing.
                  DGE-304      Intelligent Human-Computer Interaction                    3(2-3-6)
                  Prerequisite  :  DGE-202 Artificial Intelligence Techniques 1 : Software-Based Approaches
                               and DGE-208 Artificial Intelligence Techniques 2 : Hardware-Based Approaches
                  Corequisite   :  None
                           Human and computer interaction. Integration technique for modern computer
                  and  peripheral.  User-hardware  interface.  Hardware  for  data  acquisitioning.  Software
                  interface system. Device-driver library. User interface. Intelligence applications for human
                  behaviors monitoring and controlling. Human-hardware learning and perception.
                  Graphical computation theory.  3D kinematic transformation. Vertex and memory
                  management. Compiling. Input/Output engineering. Graphic emulator design. Advance
                  graphical computation. Security consideration. Intelligence decision. Advanced language
                  recognition of modern human interface. Real-time simulation for 2D and 3D system
                  design. Realistic simulation. Real-time user interaction design and implement.
                  Model-based simulation. Single and cross-user environment development. Peripheral
                  interface programming.
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