Page 47 - Forbes Magazine-September 30, 2018
P. 47

Technology                                                                               ESPORTS

                                                                       “I want TSM to be a household brand; I want
                                                                     us to be the Dallas Cowboys and the Yankees,”
                                                                     says the perpetually kinetic 26-year-old, who was
                                                                     featured on Forbes’ 30 Under 30 list in 2017. “It’s
                                                                     not enough for me just to be successful in North
                                                                     America.”
                                                                       Esport companies like TSM field  competitive
                                                                     teams in video games that are as fun to watch—
                                                                     whether live in a stadium or online on a game-
                                                                     streaming service like Amazon’s Twitch—as they are
                                                                     to play. The basic premise of League of Legends has
                                                                     two teams of five at opposite ends of an intricate map
                                                                     trying to destroy each other’s bases. Throughout a
                                                                     match, typically 30 to 40 minutes, players kill mon-
                                                                     sters (and, of course, opposing players) to earn gold
                                                                     and “experience” to buy new upgrades and become
                                                                     stronger than their opponent.
                                                                       Billionaire owners of professional sports teams
                                                                     such as Robert Kraft (of the New England Patri-
                                                                     ots) and Jerry Jones (Dallas Cowboys) are among
                                                                     the most significant new owners in esports. Be-
                                                                     cause they own (or operate) venues where  esports
                                                                     competitions can be held, these moguls have a
                                                                     front-row seat to the industry’s explosive growth,
        A Really Big Score                                           and they are spending millions in hopes of build-
                                                                     ing franchises as big as TSM.
                                                                       Worldwide, the esports industry is project-
        Andy Dinh made his bones as the Derek Jeter of esports.      ed to reap nearly $1 billion in revenue this year
        Now the 26-year-old gaming legend owns one of the            and is building an ever-growing global viewer-
        world’s most successful teams. But can he continue to        ship. That’s nothing compared with NFL foot-
        dominate as billionaire moguls enter the arena?              ball ($13.2 billion in 2016), but it is rivaling sec-
                                                                     ond-tier sports like Major League Soccer ($644
        BY MATT PEREZ                                                million in 2016). ESPN has been broadcasting
                                                                       esports for several years, and last year’s League of
                                    housands of screaming fans packed the   Legends World Championship final had an on-
                                    stands and floor space at Boston’s TD   line viewership of 57.6 million—about half of last
                                    Garden in September 2017—to watch   year’s Super Bowl TV audience. Major brands
                            Ta video game championship. At  Center   are also spending millions to get in front of this
                            Court was an elevated stage with ten  computers   young and rabid male audience. Video gaming
                            running the competitive game League of Leg-  might even be an Olympic sport someday soon.
                            ends. Four massive screens were mounted above   League of Legends has already taken the first step,
                            to display the action. When confetti finally rained   appearing as a demonstration event at the 2018
                            down on the crowd, the threepeating champs   Asian Games.
                            jumped around between smoke machines as    The concept of revenue sharing, particularly of
                            a familiar chant broke out—“T-S-M! T-S-M!    broadcast income, among teams—common in tra-
                            T-S-M!”—much like Alabama fans cheer “S-E-C!   ditional sports leagues—is still in its infancy in
                            S-E-C! S-E-C!” in Tuscaloosa.              esports, so sponsorships dominate the space. The
                               TSM—short for Team SoloMid—is one of the   Amsterdam-based market researcher Newzoo es-
        Trophy life: TSM
        founder Andy        most recognizable brands in esports, and its vic-  timates that 40% of overall revenue this year will
        Dinh with the 2017   tory in Boston built on its success as the win-  come from sponsorship deals. Some brands part-
        League of Legends
        North American      ningest North American team in League of Leg-  ner with the league and tournament organizers,
        championship        ends, competitive gaming’s top title. But its   while others invest on the team side. TSM features
        hardware. He used
        to give $20-an-hour   founder, CEO and owner, Andy Dinh, who   Geico and Gillette on its jersey, creates “Team Soda
        gaming lessons to   emerged from the sidelines to hug his players   Mid” commercials with Dr Pepper and uses Logi-  ETHAN PINES FOR FORBES
        Steve Arhancet, now
        co-CEO of rival Team     onstage, had only one thought after the team’s   tech keyboards and mice during competitions.
        Liquid.             sixth championship: What’s next?           The paucity of reliable ROI metrics have led


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