Page 11 - 2020 Child's Play Charity Auction
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DONOR IMPACT





             2020 The Year of the Pediatric Gaming Technology Specialist

             Amid chaos, confusion, isolation, stay at home orders and hospital lockdowns we heard time and time again
             that Pediatric Gaming Technology Specialists were there to answer the call. While we are recognizing the work
             of four programs, there are 20 more doing similar work with great impact. Your donations are helping patients
             and families you will never meet stay connected and keeping the power of play alive during their
             hospitalization.

             Yale New Haven Children’s Hospital
                 Developed “Comedy on Call” Zoom visitation program with Healthy Humor’s hospital clowning Program.
                 Lead technology for the hospitals first ever virtual Pediatric Evening of Remembrance, a night honoring the
                 lives of patients who passed during the year.

             Seattle Children’s Hospital
                 Converted in person celebrity visits to an online experience.  Ensuring these visits continued was
                 important for the patients as they brought incredible joy during a time of social isolation this year.
                  Although in person visits have been traditional, moving to virtual allows for more patients to benefit as
                 the celebrity does not have to allow for travel time to and from the hospital.
                 Facilitating online group gaming was huge in combating the loneliness of a hospital stay this year with
                 visitation restrictions and time outside of the room curtailed drastically.
                  In 2020 Therapeutic Gaming had nearly 1000 patient interaction hours, approximately 150 hours more than
                 in 2019.

             Colorado Children’s
                 Created custom 3D printed PPE to protect staff and families during COVID-19 pandemic.
                 Designed custom 3D printed thermometer attachments to make entrance screenings less intimidating to
                 kids and families.
                 Facilitated numerous telepresence robot visits to allow families to visit patients from afar during social
                 distancing restrictions.
                 Helped to facilitate research study using Hololens 2 AR headset as a distraction method for bandage
                 changes in burn clinics.
                 Organized and facilitated asymmetric multiplayer VR gameplay that allows kids on isolation precautions to
                 play games together from their own hospital rooms.
                 Created a new workflow to collaborate and co-treat with Physical Therapists in order to utilize VR and
                 gaming as a physical therapy intervention.

             CS Mott
                 In collaboration with Extra Credits the first animated procedural video was created.
                 Creation of MottTube. This YouTube playlist with content created by community partners and child life
                 staff intended to educate and entertain patients.
                 In collaboration with our Physical Therapy department, Movement at Mott is using virtual reality,
                 augmented reality, and traditional gaming to encourage patients to get out of bed and move every day
                 Digital Santa- Set up iPads on Wheels so that Santa Claus could visit kids via Zoom.
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