Page 264 - Proceeding of Atrans Young Researcher's Forum 2019_Neat
P. 264

“Transportation for A Better Life:
                                                                              Smart Mobility for Now and Then”

                                                                                    23 August 2019, Bangkok, Thailand

                                      Table 4 Total scores of field survey and VR survey

                  Score (VR Survey -Field Survey)  -4  -3  -2   -1     0      1      2     3      4    Total
                    Field Survey→VR Survey   4     12     48    133    342   112    31     8      9     699
                    VR Survey→Field Survey   3     14     38    118    256   107    40     18     5     599
                          Total              7     26     86    251    598   219    71     26     14   1,298

                  Ratio (VR Survey -Field Survey)  -4  -3  -2   -1     0      1      2     3      4    Total
                    Field Survey→VR Survey  0.57%  1.72%  6.87%  19.03%  48.93%  16.02%  4.43%  1.14%  1.29%  100.00%
                    VR Survey→Field Survey  0.50%  2.34%  6.34%  19.70%  42.74%  17.86%  6.68%  3.01%  0.83%  100.00%
                          Total            0.54%  2.00%  6.63%  19.34%  46.07%  16.87%  5.47%  2.00%  1.08%  100.00%

                                                                      82.28%
                                                                     94.38%

             survey.  In  particular,  in  the  items  related  to  road   6. Conclusion
             width and level difference, it is difficult to confirm   As  a  result of  this  survey,  the  walkability
             at  a  glance  whether  the  width  and  height  are   value of the VR survey was calculated the same as
             sufficient  at  first  sight  because  it  is  not  actually   the  field  survey.  However,  the  results  of  the  VR
             walking  on  the  site.  So,  the  dispersion  is  larger   survey  showed  higher  scores  for  items  related  to
             compared to the field survey. On the other hand, in   cracks  and  obstacles  than  the  results  of  the  field
             the VR survey, it is possible to temporarily stop and   survey, and conversely, the scores for items related
             rewind  the  video, so that the  degree  of dispersion   to maintenance and management of streetlights and
             about obstacles and about the cleanliness of the road   signs were lower. In VR surveys it may be difficult
             is  lower  than  the  field  survey.  Thus,  although  the   to  find  small  cracks,  obstacles, streetlights etc.  In
             degree  of  dispersion  may  differ  depending  on  the   addition, the results of subjects who conducted field
             item, it can be seen that the tendency is almost the   surveys first had smaller differences in scores from
             same.                                            the results of VR surveys. This is considered to be
                                                              because the impression on the field survey is still in
             5. Analysis of Results                           the mind when they conducted VR survey, and it is
                    There was no significant difference between   an issue for future study.
             the results of the field survey and the VR survey.      From  the  above  results,  no  significant
             However, the evaluation score for “less cracks” and   difference was found between the result of the field
             “less obstacles” was slightly higher in the VR survey   survey and the result of the VR survey, and it was
             results. The reason may be that a small crack could   shown that it is possible to use the VR technology
             not be found in the survey using VR, or because the   for the walking environment evaluation.
             answerers  watched  the  video  which  was  taken  by
             people avoiding obstacles, they were less likely to                References
             actually feel an obstacle. On the other hand, items
             such  as  "streetlights  are  developed"  have  been   [1] Yamada, I. (2018) Urban Walkability-Thinking
             reduced  in  scores  by  the  VR  survey,  and  it  is   about  Health  and  Environment  from  the
             considered  that  the  streetlights  and  pedestrian   Viewpoint of Spatial Information Science-, Chuo
             markers were difficult to see in the VR survey.     Online,
                    After the VR survey, respondents answered    https://www.yomiuri.co.jp/adv/chuo/research/20
             five  questions  on  12  questions  about  the  burden   140424.html.(in Japanese)
             conducting VR survey such as eye fatigue, physical   [2] Fujimoto, K., Takeda, H. and Arima, T. (2011)
             fatigue and headache. As a result, nine out of thirteen   Requirements  and  Evaluations  of  City  as
             subjects  answered  that  they  felt  tiredness  of  their   "Walkable  Neighborhood",  Research  Report  of
             eyes,  and  ten  answered  that  they  felt  tiredness  of   AIJ  Kyushu  Chapter  architectural  research
             their entire body. In addition, many people answered   meeting, Vol50, pp.461-464. (in Japanese)
             that they felt unwell and felt nausea, which resulted   [3] Azmi, D.I., Ahamad, P. (2015) A GIS Approach:
             in  clearly  showing  VR  sickness,  which  is  a   Determinant  of  Neighborhood  Environment
             disadvantage of the VR survey.                      Indices in Influencing Walkability between Two





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