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An Educational Chatbot on “Telegram” for Courses with Extensive Textual Content
IEM- C-11
Inbar Yeffet; inbaryeffet123@gmail.com Shaked Yuran; shakedy27@gmail.com
Advisor: Mr. Meir Efrat
SCE - Shamoon College of Engineering, Be’er-Sheva
Studying humanities-oriented courses presents challenges for engineering students, inclined toward quantitative and technical fields. This project aims to develop an educational chatbot on “Telegram” that assists students in these courses by providing an online study tool. The choice of a “Telegram” chatbot was driven by its accessibility, enabling students to practice anywhere at any time. The main challenge in achieving this goal was constructing high-quality questions that go beyond a superficial level, encouraging deeper understanding, without deviating from the topics covered in class. Based on a literature review, existing tools were identified to help create a bank of high-quality questions for the chatbot, including multiple-choice and true/false questions, enabling self-assessment and immediate feedback.
Keywords: AI, Chatbot, inline keyboard, learning support, “Telegram”, self-learning
A Game-Based Learning Bot Teaching High-School Students How to Find the ‘Domain of a Function’
IEM-D-01
Tal Koifman; talkoy125@gmail.com Liraz Azaria; lirazhazaria1998@gmail.com
Advisor: Dr. David Codish
SCE - Shamoon College of Engineering, Be’er-Sheva
The ‘domain of a function’ is a key concept in algebra, essential for understanding advanced topics. This project presents an innovative game-based learning bot designed to help students practice and master this concept before the high school matriculation exams. Our system is free, ensuring equal access to education, especially for those who cannot afford private tutoring. This bot provides exercises based on student performance and analyzes student responses, while providing immediate feedback. This bot also incorporates gamification elements, like cumulative scoring and leaderboards to enhance motivation and engagement. By offering personalized learning and interactive challenges, the bot encourages continuous practice in a fun and effective way.
Keywords: algebra exercises, domain of a function, game-based learning, gamification, personalized learning