Page 2 - E-MODUL-ARKOM-STEAM_AAG EKAYANA
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DAFTAR ISI




               HALAMAN SAMPUL MODUL ......................................................................................... 1
               DAFTAR ISI .............................................................................................................. 2

               DAFTAR GAMBAR ...................................................................................................... 4
               GLOSARIUM .............................................................................................................. 5

               STEAM ..................................................................................................................... 8
               PENDAHULUAN ....................................................................................................... 10
                  1.  Capaian Pembelajaran Lulusan (CPL) dan Capaian Pembelajaran Mata Kuliah (CPMK)
                      10

                  2.  Deskripsi Singkat Materi ...................................................................................... 10
                  3.  Petunjuk Penggunaan E-Modul Arsitektur Komputer Berorientasi STEAM ................. 11

               PETA KONSEP ......................................................................................................... 12
               PEMBELAJARAN ....................................................................................................... 13
               Kegiatan Pembelajaran 1 Konsep Arsitektur dan Organisasi Komputer .............. 14

                  A.  Tujuan Pembelajaran Kegiatan Belajar 1 .............................................................. 14
                  B.  Uraian Materi Kegiatan Belajar 1 .......................................................................... 14

                    1.  Arsitektur Komputer ........................................................................................ 14
                    2.  Organisasi Komputer ....................................................................................... 16
                    3.  Struktur dan Fungsi ......................................................................................... 17

                    4.  Bagian-bagian Komputer ................................................................................. 20
                  C.  Rangkuman Kegiatan Pembelajaran 1 .................................................................. 25

                  D.  Tugas Kegiatan Pembelajaran 1 .......................................................................... 25
                  E.  Latihan Kegiatan Pembelajaran 1 ......................................................................... 25
                  F.  Penilaian Diri Kegiatan Pembelajaran 1 ................................................................ 26

               Kegiatan Pembelaajaran 2 Komponen Utama Komputer ..................................... 27
                  A.  Tujuan Pembelajaran Kegiatan Belajar 2 .............................................................. 27

                  B.  Uraian Materi Kegiatan Belajar 2 .......................................................................... 27
                    1.  Komponen-komponen Komputer ...................................................................... 28

                    2.  Perangkat Input .............................................................................................. 31
                    3.  Perangkat Proses ............................................................................................ 32

                    4.  Perangkat Output ........................................................................................... 36
                    5.  Perangkat penyimpanan .................................................................................. 38
                  C.  Rangkuman Kegiatan Pembelajaran 2 .................................................................. 49

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