Page 66 - Computer Power User - February 2017
P. 66

calls per second in DX11 and DX12,   these two cards because neither card   advantage of Asynchronous Compute.
           respectively. Although that sounds   is a clear winner, when priced equally,   We tested this game in DX11 and DX12
           impressive, it’s still a synthetic test, and the   when subjected to a handful of DX11   with the Level Of Detail slider set to Ultra,
           workloads it generates aren’t even remotely   and DX12 games.  We ran the game   SMAA enabled, and texture quality maxed.
           similar to the workloads a typical game   benchmarks at both 1,920 x 1,080 and   Rise Of  The  Tomb Raider got its
           would put your system through.     2,560 x 1,440, which is the sweet spot for   DX12 running mode patched-in post
             But things are different now.  To   these cards in most games.     release, and it’s an NVIDIA TWIMTBP
           document DX12’s real-world impact    The 3DMark  Time Spy test, the   (The Way It’s Meant To Be Played) title.
           on games under AMD and NVIDIA      synthetic benchmark, differs significantly   The game was running on the Very High
           architectures, we’ll be using one synthetic   from the API Overhead feature in that   graphics preset, with SMAA enabled, and
           benchmark and four real-world game   it is designed to at least mimic realistic   we used the overall score for our results.
           benchmarks that let us test in both DX11   gaming workloads in addition to natively   The third game we ran was Deus
           and DX12 modes. To reiterate, we’re   supporting a host of DX12’s headlining   Ex: Mankind Divided, another AMD
           pitting a SAPPHIRE Radeon RX 480   features, including Asynchronous Compute,   Gaming Evolved title, at the Very High
           NITRO+ against a GIGABYTE GTX      Explicit Multi-Adapter, and multithreading.   preset, with 4X MSAA. According to an
           1060 G1 Gaming 6GD, two midrange     As one of the most recent examples of an   AMD Community blog post, Deus Ex
           cards that can be had for about $250   AMD Gaming Evolved title to implement   also uses Asynchronous Compute to yield
           as we went to press. We also selected   DX12, IO Interactive’s HITMAN takes   “more efficient use of your GPU to enable


             SAPPHIRE Radeon RX 480 8GB NITRO+
                                        Specs & Scores
             Core clock (Quiet) / (Boost)  1,266MHz / 1,342MHz  Games (1,920 x 1,080)    DirectX 11  DirectX 12
             Memory clock               2,000MHz          HITMAN (Ultra Detail, SMAA, High Textures)  74.37fps  85.51fps
             Memory / Interface         8GB GDDR5  / 256-bit  Rise Of The Tomb Raider Mt. Peak (SMAA, V. High)  71.86fps  72.81fps
             3DMark Fire Strike Extreme Score  5,384      Deus Ex: Mankind Divided (4xMSAA, V. High)  26.4fps  27.7fps
             Graphics Test 1            27.45fps          Ashes Of The Singularity Overall (2xMSAA, Crazy)  32.6fps  38.7fps

             Graphics Test 2            21.30fps          Games (2,560 x 1,440)          DirectX 11  DirectX 12
             3DMark Time Spy Graphics Score  4,279        HITMAN (Ultra Detail, SMAA, High Textures)  57.18fps  62.43fps
             Graphics Test 1            26.59fps          Rise Of The Tomb Raider Mt. Peak (SMAA, V. High)  48.24fps  50.3fps
             Graphics Test 2            21.7fps           Deus Ex: Mankind Divided (4xMSAA, V. High)  16.1fps  16.9fps
             CPU Test                   30.2fps           Ashes Of The Singularity Overall (2xMSAA, Crazy)  27.7fps  31.9fps



             GIGABYTE GTX 1060 G1 Gaming 6GD
                                        Specs & Scores
             Core / Boost clock (OC Mode)  1,621MHz / 1,848MHz  Games (1,920 x 1,080)    DirectX 11  DirectX 12
             Memory clock               2,002MHz          HITMAN (Ultra Detail, SMAA, High Textures)  71.2fps  75.77fps

             Memory / Interface         6GB GDDR5  / 256-bit  Rise Of The Tomb Raider Mt. Peak (SMAA, V. High)  81.51fps  75.03fps
             3DMark Fire Strike Extreme Score  6,109      Deus Ex: Mankind Divided (4xMSAA, V. High)  26.7fps  25.4fps
             Graphics Test 1            32.2fps           Ashes Of The Singularity Overall (2xMSAA, Crazy)  42.1fps  40.9fps
             Graphics Test 2            23.73fps          Games (2,560 x 1,440)          DirectX 11  DirectX 12
             3DMark Time Spy Graphics Score  4,108        HITMAN (Ultra Detail, SMAA, High Textures)  53.12fps  55.25fps
             Graphics Test 1            26.71fps          Rise Of The Tomb Raider Mt. Peak (SMAA, V. High)  52.43fps  49.01fps
             Graphics Test 2            23.61fps          Deus Ex: Mankind Divided (4xMSAA, V. High)  16.3fps  16.4fps

             CPU Test                   31.37fps          Ashes Of The Singularity Overall (2xMSAA, Crazy)  34.6fps  33.8fps




         66 February2017  /  www.computerpoweruser.com
   61   62   63   64   65   66   67   68   69   70   71