Page 94 - 3D World - October 2017
P. 94
Reviews
ZBrush 4R8
software reView
ZBrush 4r8
AuThor profile price $795 (single user licence) | coMpAnY Pixologic | WeBSiTe pixologic.com
Madeleine
Scott-Spencer
Madeleine is a creature
and character designer
and texture painter who here are the Vector
currently resides in Displacement Mesh
London. Previous credits brushes in action
include The Hobbit trilogy,
Dawn Of The Planet Of
The Apes, Valerian, BFG
and Life.
www.maddiemonster.com
Multi Vector
DisplaceMent Mesh ixologic has recently tools. These updates offer to collapse in the display as to
released a new update to something to excite any user not crowd the SubTool menu.
pits groundbreaking digital with new possibilities and
Vector Displacement sculpting, modelling and smoother workflows. Vector Displacement
Meshes enable you to painting software ZBrush. This The Boolean toolset enables One new feature which is
store in a brush any update includes a variety of the creation of complex shapes particularly exciting is the
shape that has been new features which are sure to with unprecedented ease Vector Displacement Mesh.
sculpted from a 2D plane please any user. and speed using traditional Any shape which can be
in ZBrush. This allows These new updates are Boolean operations. Any sculpted from a 2D plane
the artist to generate aimed at expanding the utility SubTools can be set to add, can now be captured in a
an extensive library of of ZBrush, most notably with subtract, union or difference in brush and then replicated
complex shapes for use hard-surface modelling by any order effectively allowing onto other surfaces. This
on a variety of surfaces. the inclusion of Booleans, for highly complex forms. works by generating a vector
We found it particularly editable primitives and new These Booleans are achieved displacement of the mesh
useful for storing brushes deformers. Pixologic has through a rendering and and storing this in a custom
for varieties of horns, further expanded the options display mode so they remain brush. Multiple instances can
teeth, scales and other for organic modelling with fully live and editable until be stored in a similar manner
protrusions. You can the development of Multi the user chooses to collapse to the Insert Multi Mesh brush.
even combine this with Vector Displacement Meshes them into a final object, which This enables you to create
the new Brush Magnify and Alpha 3D. There are will retain a highly workable brush libraries of a variety of
option to vary the shape many other workflows and UI topology. Booleans in ZBrush teeth, horns, tentacles or any
of each stroke based on improvements as well. The can be used with polymeshes, number of other complex
pen pressure alone. This most notable of these must primitives, ArrayMeshes, forms you want to sculpt and
enables you to create a be the inclusion of the long and even NanoMeshes! store. These brushes are
number of variations from requested gizmo for object One wonderful aspect of the particularly useful for applying
a single VDM brush. manipulation and a suite of Boolean toolset is the ability to things like overlapping scales
deformers which respect the group SubTools into subgroups or feathers to a surface and
simultaneous manipulation now. This is very helpful for seeing immediate feedback in
of multiple SubTools! These large models in which you may real-time. Alpha 3D, meanwhile
additions provide a traditional have a large variety of related enables you to store any
method of moving SubTools in tools (such as teeth, armour 3D object as an alpha and
the world space and a powerful plates or claws) which you want retain the ability to edit the
alternative to the Transpose to keep separate but would like orientation of the alpha at any
3D WorlD October 2017 94 www.youtube.com/3dworld