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CSC SONY ALPHA 7R III



        dynamic range movie effect without
        the need for grading on a computer, in
        ±ÚÚĜƋĜŅĹ ƋŅ „ěXŅčƖ ±ĹÚƤ„ěXŅčƐ ĵŅÚåŸţ
          X±ŸƋ ÆƚƋ ĹŅƋ Ĭ屟ƋØ ƋĘå eƀ FFF ʱŸ
        ±ƤĹåƵ {ĜƻåĬ „ĘĜüƋ aƚĬƋĜě„ĘŅŅƋĜĹč ĵŅÚåØ
        ƵĘĜÏĘ Ƌ±ĩåŸ ± ŸåųĜåŸ Ņü ŸĘŅƋŸ ĜĹƤŧƚĜÏĩ
        succession with a one-pixel shift
        between each to capture a special
        ĘĜčĘåųěųåŸŅĬƚƋĜŅĹ Ĝĵ±čå üĜĬå Š±Ÿ Ĝü ƋĘĜŸ
        ϱĵåų± ĹååÚŸ ŅĹåšØ ƵĜƋĘ üƚĬĬ ÏŅĬŅƚų
        information for each pixel and reduced
        moiré in fine patterns and textures.
        This requires a longer overall exposure,
        though, and hence a relatively static                  02
        subject and external processing on a
        computer. Similar technology has been                                                  03
        ƚŸåÚ ±Ĭųå±ÚƼ ŅĹƤÏåųƋ±ĜĹ kĬƼĵŞƚŸØ {åĹƋ±ƻ
        and Hasselblad cameras.
          In short, the A7R III is a substantial
        upgrade of the ‘old’ A7R II. The resolution
        is the same, but the continuous
        shooting speed has been doubled,
        with a buffer capacity and upgraded
        ±ƚƋŅüŅÏƚŸ ƋŅ ĵ±ƋÏĘØ ±ĹÚ ±ƤŸåųĜåŸ Ņü                             01
        ŅƋĘåų åĹʱĹÏåĵåĹƋŸ ĵ±ĩåƤƋĘå ĹåƵ
        camera an altogether more powerful
        and versatile proposition for professional
        ŞĘŅƋŅčų±ŞĘåųŸØ ƴĜÚåŅčų±ŞĘåųŸ ±ĹÚƤƵåĬĬě
        off enthusiasts.

        Build and handling
        There’s something different about
        the way the A7R III feels in your hand
        compared to the A7R II, and on closer
        inspection it turns out the new camera is
        ƀƐţƀĵĵ ƋĘĜÏĩØ ÏŅĵޱųåÚ ƋŅ ƋĘå ƅLjţƐĵĵ
        of the old model. Part of that is due to a
        slightly larger grip, and part to a slightly   1 Dynamic range       2 Detail rendition          3 Noise
        ƋĘĜÏĩåų ƱÏĩ ŸåÏƋĜŅĹſ ĜƋűŸ ±Ĺ ŅÆŸåųƴ±ƋĜŅĹ   It’s not the best in our lab tests,   Even at ISO12,800, the Sony   It’s a high-resolution sensor,
        ų±ƋĘåų ƋʱŠ± ÏųĜƋĜÏĜŸĵţ kƋĘåųƵĜŸåØ ƋĘå   but the A7R III’s dynamic range   has rendered the text on this   so noise does start to creep in
        eƀ FFF ŸĘ±ųåŸ ƋĘå Ÿ±ĵå ųåĵ±ųĩ±ÆĬƼ Ÿĵ±ĬĬ   is good nonetheless – and it is   sign cleanly – at low ISOs, its   at higher ISO settings, but the
        frontal area as previous models.          up against some great rivals.  resolution is phenomenal.  overall quality remains high.
          That’s a good thing if you want
        the most compact camera possible,
        but there is a caveat. Sony’s camera   it’s perfectly manageable with these big   a general assumption that electronic
        ÆŅÚĜåŸ ĵĜčĘƋ Æå Ÿĵ±ĬĬØ ÆƚƋ ĜƋŸ ĬåĹŸåŸƤô   optics, action or portrait shooters might   displays will give an accurate rendition
        especially its good ones – certainly   Ƶ±ĹƋ ƋŅ ĬŅŅĩ ±Ƌ ƋĘå „ŅĹƼ š:ě Ɛ)a čųĜŞ   of what the sensor will capture, but that’s
        ±ųåĹűƋţ ‰ĘåŸå ±ųå ģƚŸƋ ±Ÿ ÆĜčƤ±Ÿ      ƋŅ ĵ±ĩå ƋĘå ϱĵåų±ěĬåĹŸ ÏŅĵÆĜűƋĜŅĹ ±   ŅĹĬƼ Ƌųƚå ±Ÿ ü±ųƤ±Ÿ ƋĘå ŸÏųååĹűŸ ±ÆĜĬĜƋƼ ƋŅ
        ÏŅĵޱų±ÆĬå üƚĬĬěüų±ĵå %„X ĬåĹŸåŸØ    bit more wieldy.                       simulate exposure, white balance and
        sometimes bigger, and this has two       The rear screen tilts up and down   image effects are concerned. It’s a digital
        åüüåÏƋŸţ 8ĜųŸƋØ ƵĜƋĘ ±ƤŞųŅ ĬåĹŸ üĜƋƋåÚØ ƋĘå   but isn’t fully articulated, so it’s fine for   ÚĜŸŞĬ±Ƽ ĬĜĩå ±ĹƼ ŅƋĘåųØ ±ĹÚ ƋĘĜŸ ŅĹå ĜŸ
        A7R III doesn’t offer the size advantage   horizontal shooting at all sorts of angles,   ŞųåƋƋƼ ÏŅĹƋų±ŸƋƼ ±ĹÚ ÏŅƚĬÚ ĵ±ĩå ƼŅƚ
        Ņƴåų ± üƚĬĬěüų±ĵå %„X ƋʱƋ ƋĘå ÆŅÚƼě  but less flexible when the camera is   ƋĘĜĹĩ ŸĘ±ÚŅƵŸ ±ĹÚ ĘĜčĘĬĜčĘƋŸ ±ųå ÏĬĜŞŞåÚ
        only dimensions might suggest, and    being held vertically.                 when actually they aren’t.
        second, the lenses do feel a bit big     The electronic viewfinder in the A7R   The A7R III’s shift towards action
        for the body. We tried the A7R III with   III is crisp and lag-free, but doesn’t give a   photography gets a further boost with
        „ŅĹƼűŸ ƖĉěŎLjĂĵĵ üxĉØ ŎƅěƐĂĵĵ üxƖţí    ƴåųƼ čŅŅÚ ųåŞųåŸåĹƋ±ƋĜŅĹ ŅüƤƋĘå ÚƼűĵĜÏ   ± ĹåƵ ĵƚĬƋĜěŸåĬåÏƋŅų ŅĹ ƋĘå ƱÏĩ Ņü ƋĘå
        ±ĹÚ ƀLjěƖLjLjĵĵ üxƖţí ĬåĹŸåŸØ ±ĹÚ ƵĘĜĬå   range the camera will capture. There’s   ϱĵåų± üŅų ŸåƋƋĜĹč ƋĘå üŅÏƚŸ ŞŅĜĹƋx±ųå±
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