Page 6 - Jan2020
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Be very careful not to smudge or place it on areas where
it is not necessary as excess putty will go a long way in
hiding surface details such as rivets and panel lines. If
possible, mask off the crack or opening to be filled using
tape. Then, apply a thin coat of putty and allow about 30
minutes for drying time. Once the putty has dried
completely, sand the area down to the level of the tape
1.) First you have to go to www.flightsim.com and
using 600 ALO sanding paper. If the gap has not filled, or
then Download the FSX Weapons Pack
if the putty has dried and contracted to a groove
between the parts, re-apply more putty and repeat the 2.) When the downloads finished there are 2
dry time and sanding process. Once you have a level different packs British and US Weapons pack open
surface, remove the tape and begin fine sanding your both up.
work. 3.) Copy and Paste all the bombs to your c:/
Program Files (X86)/ Microsoft Games/ Microsoft
Flight Simulator X/ Sim Objects/ Misc/ folder.
4.) Copy and paste the fx folder for the explosion
and if it says replace than replace it.
5.) Open FSX and go to saved and call the file what
ever you want and save it.
6.) Open your (Documents) folder and open (Flight
Simulator X Files) than navigate to the file with the
same name you saved the flight from step 5 and
right click on it.
As one of the most important steps in building model
airplanes, the sanding process should be very meticulous. 7.) When you've right clicked to to the open with
You can begin sanding the aircraft model using 600 ALO options and click Notepad.
paper to go over all the areas where putty and Tenax-7R 8.) open the readme file from the weapons pack
was used. Be extra cautious not to sand off too much, as
along with the one you just opened.
you may end up losing some of the finer surface details.
9.) Copy and the part were it says
You can then dip a paintbrush in water, and moisten the
entire sanded area. Once again, using 600 ALO paper, wet [DroppableObjects.0]
sand the area until it begins to look smooth. For an ObjectSet.0=*bomb name*, ^Amount of bombs^)
accurate sanding job, this process should always be done from the weapons file.
under a strong light so that rough areas can easily be
10.) Next go to the saved file and scroll all the way
spotted. Before moving forward, clean your aircraft to the bottom then go to that little space and press
model using water and dry it with a rag or paper towel.
enter once and then paste the
Once the plastic scale model has dried completely, do a [DroppableObjects.0]
thorough check for rough patches and use 400 ALO or
ObjectSet.0=**********, ^^^^^^^^^^^^ there.
320 SIL paper to repeat the process, sanding and wet
sanding the working area. You can complete this 11.) than save as the name of the saved file and
technique using a fine 150 SIL sanding paper. This final replace it.
sheet will leave your aircraft model looking smooth and
12.) than open up fsx and go to load and open the
natural, without any visible blemishes. This step does not
name of that saved file than fly. Shift+D to drop
require wet sanding. Simply run your 150 SIL paper over bomb
the entire sanded area. Once this is complete, your
aircraft model is ready for painting.