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in imaging have exponentially        planned to take a leap with the      result of using technology to
        increased the amount of medical      support of provided connectivity     superimpose information - sounds,
        information available for the        by various entities for the purpose   Images, and text - on the world
        up-gradation of medical data but,    of Tele-education, Tele-CME,         we see. AR adds digital elements
        unfortunately the data remained      Tele-consultation, and creation      to a live view often by using the
        locked up in radiological silos.     of digital library etc. Institutions   camera on a smartphone. (One
        Driven by a vision to unlock         are creating human resources in      of the most popular ways AR has
        this data and the 3D spatial         the field of healthcare information   infiltrated everyday life is through
        relationships contained within,      technology, e-learning in medicine,  mobile games. In 2016, the AR
        our global team comprising of        surgical informatics, virtual reality   game ‘Pokémon Go’ became a
        educators, healthcare providers,     & medical simulation etc. They       sensation worldwide, with over
        and researchers have refined the     are also entrusted with the task of   100 million estimated users at its
        original innovation into interactive   upgrading their infrastructure and   peak, according to CNET. It ended
        functional anatomy solutions         resources to carry out education &   up making more than two billion
        specific for educators, students and   training programs in telemedicine   USD and counting, according to
        medical professionals.                                                    Forbes.)
        Medical Teaching /Pedagogy in        “                                    2. Mixed Reality (MR),
        India                                 We are aiming to                    sometimes referred to as
        It is planned to make medical         empower on-line                     hybrid reality, is the merging
        teaching /pedagogy in India a         medical teaching                    of real and virtual worlds to
        lot more interactive and also                                             produce new environments and
        broaden the scope of current          on a virtual                        visualizations where physical and
        teaching programs in order to make    environment and skill               digital objects co-exist and interact
        optimum use of the vast digital       enhancement using                   in real time.
        technologies. This will make          3D virtual dissection               AR/VR Industry - Present &
        the students more participative                                           Future
        and interactive to meet the need      tools
        of international competency in       and all sectors of health IT / ”     VR is not a stand-alone technology
        healthcare.                                                               designed for creating an alternative
        For this it is planned to implement                                       world. It is capable of creating
        the high quality medical content     e-health etc                         a lifelike reality. It’s the most
        that would supplement and enhance                                         immersive of all technology. It
        the skill of the Indian medical      Future Plans & Goals lip             creates a 360-degree simulation
        student.                             smacking                             and the user is placed into a digital
                                                                                  environment to give a feel that he is
        Creating High Quality 3D             We are aiming to empower on-         actually there. Augmented Reality,
        Medical Education Content            line medical teaching on a virtual   overlays the physical environment
                                             environment and skill enhancement
        In line with the unmet need our      using 3D virtual dissection tools    with digital imagery that is usually
        team have been continuously          as per the global advancements       generated by a mobile device.
        working to develop digital IOT       of medical content based on Real     Education and training are one
        solutions for imparting high quality   CT/MRI visualizations with 3D      of the most costly and dangerous
        3D medical education content         interactive study guides, case       exercises in the workplace. With
        with the support of eminent local/   studies etc. We plan to invest       VR technology, organizations can
        international researchers and        considerably in developing a         cut back on the costs and give their
        industry leaders for the purpose     Technology Resource Center           employees the best training without
        of imparting medical education       for recreating raw visualizations    exposing them to risk.
        leveraged on real-time interactive   relevant of regional disease for
        Augmented and Virtual Reality        global research and development      The AR/VR industry in India is
                                                                                  at a nascent stage. In the last few
        technologies.                        leveraged on:                        years, only about 170 startups have
        The Medical Teaching Scenario        1. Virtual & Augmented               emerged in this space. However,

        Medical teaching in India is         Reality(VR/AR)  which is the         in the next five years, this industry
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