Page 301 - The Social Animal
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Human Aggression 283
The Numbing Effect of TV Violence and Video Games It
seems to be the case that repeated exposure to painful or unpleasant
events tends to have a numbing effect on our sensitivity to those
events. Recall the example with which I opened this chapter: How I
had become so accustomed to the wanton killing in Vietnam that I
found myself actually being casual about it when I described it to my
young son. There is good evidence that this is a general phenome-
83
non. In one experiment, Victor Cline and his colleagues measured
the physiological responses of several young men while they were
watching a rather brutal and bloody boxing match. Those who
watched a lot of TV daily seemed relatively indifferent to the may-
hem in the ring; they showed little physiological evidence of excite-
ment, anxiety, or the like. They treated the violence in a lackadaisical
manner. On the other hand, those who typically watched relatively
little TV underwent major physiological arousal. The violence really
got to them.
In a related vein, Margaret Thomas and her colleagues demon-
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strated that viewing television violence can subsequently numb peo-
ple’s reactions when they are faced with real-life aggression. Thomas
had her subjects watch either a violent police drama or an exciting
but nonviolent volleyball game. After a short break, they were al-
lowed to observe a verbally and physically aggressive interaction be-
tween two preschoolers. Those who had watched the police show
responded less emotionally than those who had watched the volley-
ball game. It seems that viewing the initial violence served to desen-
sitize them to further acts of violence; they were not upset by an
incident that should have upset them. Although such a reaction may
protect us psychologically from upset, it may also have the unin-
tended effect of increasing our indifference to victims of violence and
perhaps rendering us more accepting of violence as a necessary as-
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pect of modern life. In a follow-up experiment, Thomas took this
reasoning a step further. She demonstrated that college students ex-
posed to a great deal of TV violence not only showed physiological
evidence of greater acceptance of violence but, in addition, when sub-
sequently given the opportunity to administer electric shocks to a fel-
low student, administered more powerful electric shocks than those
in the control condition. There is clear evidence that similar effects
occur among individuals who play violent videogames. 86