Page 3 - MODUL_PEMROGRAMAN 2D & 3D_Neat
P. 3
DAFTAR ISI
PENDAHULUAN.................................................................................................... i
DAFTAR ISI ........................................................................................................... ii
DAFTAR GAMBAR ............................................................................................. iv
DAFTAR TABEL .................................................................................................. xi
PETUNJUK PENGGUNAAN E-MODUL .......................................................... xii
PEMROGRAMAN 2D ........................................................................................... 1
BAB I PENGENALAN ADOBE FLASH .............................................................. 2
URAIAN MATERI ................................................................................................. 3
A. PENGENALAN ADOBE FLASH ................................................................. 3
B. Lingkungan Kerja Adobe Flash CS6 Profesional .......................................... 4
C. Toolbox ........................................................................................................... 8
D. Library ........................................................................................................... 9
E. Action Script ................................................................................................ 10
BAB II DASAR-DASAR ANIMASI .................................................................. 12
URAIAN MATERI ............................................................................................... 13
A. Dasar-Dasar Animasi .................................................................................... 13
B. Animasi Movie Clip Matahari ...................................................................... 13
C. Animasi Movie clip Karakter ...................................................................... 19
D. Animasi Bone Tool ....................................................................................... 23
LATIHAN ............................................................................................................. 27
BAB III PEMBUATAN ANIMASI...................................................................... 28
URAIAN MATERI ............................................................................................... 29
A. Pembuatan Animasi ...................................................................................... 29
BAB IV PENGENALAN UNITY DAN CARA MEMBUAT GAME FLAPY
BIRD ..................................................................................................................... 66
URAIAN MATERI ............................................................................................... 67
A. Fungsi-Fungsi TAB pada Unity .................................................................. 67
B. Fungsi-Fungsi Menu BAR di Unity.............................................................. 69
C. Pembuatan Game Flapy Bird Bagian 1........................................................ 71
LATIHAN ............................................................................................................. 84
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