Page 72 - Centena Group PR Report - May 2025
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ATLAB supports GCC’s K–12 and Universities with creative STEAM learning, showcases solutions at GESS Saudi Arabia 2025 …
        2025. These solutions support the Kingdom’s ambitious Saudi Vision

        2030 by fostering a future-ready, knowledge-driven society.


        The Middle East EdTech market is rapidly expanding, projected to

        grow USD 573.1 billion by 2031, reflecting a global shift toward

        immersive, hands-on learning. In K–12, classrooms are evolving into

        science workshops: coding robots, interactive AR/VR experiments,
        and maker kits are as common as textbooks. Higher education is

        also racing ahead, with universities integrating AI programs,

        autonomous vehicle labs, and biomedical engineering projects into

        their curricula.


        With a focus on immersive, experiential learning, ATLAB is well-

        positioned to meet this growing demand and support the

        development of educational institutions in the region with hands-on

        STEAM activities, cutting-edge lab kits, AI-enabled tools that
        seamlessly blend fun and practical problem-solving into every

        lesson. The solutions aim to transform traditional classrooms into

        dynamic learning environments that spark curiosity, build critical

        thinking, and inspire lifelong learning.


        Nilesh Korgaonkar, CEO of ATLAB, said: “In K–12, we believe

        learning should be joyful, adaptable, and deeply engaging. We help

        teachers create meaningful connections with their students by

        turning classrooms into dynamic spaces where differentiated
        learning becomes a strength, not a challenge. Moreover, higher

        education today must do more than inform, it must inspire, simulate,

        and prepare. We are working closely with universities and schools

        across Saudi Arabia and the GCC to position continuous innovation

        as an integral facet of mainstream education.”


        At the event, the company is presenting “hands-on, minds-on” model

        of education, empowering educators with the tools to create playful,

        inclusive learning environments where all differentiated learners can
        actively engage, explore, and thrive through curiosity-driven,

        experiential learning in the classroom.



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