Page 11 - KUSHIHARA MODULE EBOOK
P. 11
Advanced Training Curriculum These techniques are acquired upon attaining the required Experience
Points in each belt level discipline.
3 Degree Black Belt: Experience Points Required: 300
rd
ATTRIBUTE BONUS: +2 to Movement Points; +100 Ki Energy Points
ACQUIRED MYSTIC ART: Dash- Quick burst of speed or twitch during one Action Roll
Ki Energy Range Description/Effects
10 0 Used to travel +1D4 extra MOV or +1 to Control Roll
20 0 Used to travel +1D6 extra MOV or +1 to Control Roll
30 0 Used to travel +1D8 extra MOV or +2 to Control Roll
4 Degree Black Belt: Experience Points Required: 400
th
ATTRIBUTE BONUS: +2 to Awareness Points; +200 Ki Energy Points
ACQUIRED MYSTIC ART: Elusive- Character becomes difficult to hit for a period of time
Ki Energy Range Description/Effects
10 0 Defensive Roll +1 lasting 2 melee rounds
20 0 Defensive Roll +2 lasting 1D6 melee rounds
30 0 Defensive Roll +1D4 lasting 1D6 melee rounds
5th Degree Black Belt: Experience Points Required: 700
ATTRIBUTE BONUS: +10 to Health Points; +300 Ki Energy Points
ACQUIRED MYSTIC ART: Marathon- Speed burst that lasts longer than “Dash”
Ki Energy Range Description/Effects
10 0 Used to travel +1D8 extra MOV or +1 to Control Roll; lasting 1D4 melee
rounds
20 0 Used to travel +1D8+2 extra MOV or +1 to Control Roll; lasting 1D4+2 melee
rounds
30 0 Used to travel +1D12 extra MOV or +2 to Control Roll; lasting 1D8+2 melee
rounds
6 Degree Black Belt: Experience Points Required: 600
th
ATTRIBUTE BONUS: +2 to Strength Points; +500 Ki Energy Points
ACQUIRED MYSTIC ART: Bonus Attack- Character gains extra attack possibilities
Ki Energy Range Description/Effects
10 0 Odds & Evens roll for 1 bonus attack roll
20 0 1 bonus attack roll after a successful attack
30 0 +1D4 extra bonus attacks after a successful attack
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