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Being An Effective Playable Character                  Be Respectful

            To be an effective Playable Character (PC) the         Understand that Ninja vs. Samurai is a game and
         player must understand specific details about being a   created for those playing to have fun.  Do not do
         player of Ninja vs. Samurai RPG.  Below are four       things that are going to make someone angry, upset,
         very easy to follow guidelines about the responsibil-  or frustrated.  Play the game as it is set up.  Do not be
         ity players have when participating in an exciting and   the character that is murdering NPCs to make the
         memorable RPG experience.                              GM or players upset.  Do not justify bad behavior
                                                                because you think "it's what my character would do"
         Communication is the Key
                                                                or "it's not against the rules".
            One of the easiest things to understand about          Hopefully this advice helps you become a better
         roleplaying is the necessity to talk; not just with the   player.  It is really very basic when you think about
         GM, but to your fellow players.  Talk about what you   it.  Communicate, be prepared, attentive, and respect-
         want to get out of the game.  Talk about the things    ful, and the experience should be rewarding.  Re-
         you do and do not want to "see".  Talk about the       member, the players make the game just as exciting     C
         schedule of the game.  Understanding the when,         as the GM does, and also have great responsibility     h
         where, and how long you want a game or a session to    when playing the game.  Now that you understand        a p
         be is paramount to having an enjoyable experience.     what it takes to be a player in Ninja vs. Samurai, pro-  t e
         Communicating with each other also helps the group     ceed into this chapter and create your character.      r
         with knowing what to do if the conditions change
         . Let the other players know if you're going to be late
         to a session or have to miss it or even have to quit a
         game entirely.  All these things can affect a gaming
         session and turn it for the worse.  Communication is
         a simple thing; use it to ensure a quality RPG experi-
         ence.
         Be Ready to Play

            Have everything you need to play when you go to
         the game. Have dice, the character sheet, pen/pencil,
         etc.  Showing up to your game without dice or a char-
         acter sheet, for example, makes it seem as though
         you are not invested in a positive experience.  Anoth-
         er bit of advice is that you should buy any book that a
         character is built upon, but if you can't do that make
         sure you have the basic rules.

         Be Attentive
            It's easy to be distracted while gaming. Be wary
         of smart phones, tablets, TV, music, side conversa-
         tions, and anything else that may take your attention
         away from the tabletop or what the other people are
         saying.  Limit allowing these distractions so that you
         are not slowing the game .down due to you needing
         situations explained to you over and over again.  It is
         very hard to be attentive 100% of the time, but trying
         to do so can make the gaming experience smoother
         and more enjoyable.                                                                           Ryu Kushihara

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