Page 87 - FULL PLAYER EBOOK
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an identifying mark on the style for all those who Once the art is refined it must be written down on
study the style. paper and presented to the GM to verify as accepta-
ble. Acceptable Mystic Arts fit the character’s mar-
The next step in creating the Renzokuken, is add-
ing the intermediate techniques. These techniques tial arts style, philosophy of the school and its histo-
may borrow one technique from the next three belt ry. Once verified, the art is ready to be taught to oth-
levels (Green-Purple) to form the intermediate level ers. Before the art is able to be taught to any other
of a Renzokuken. This chain of movements should student, the creator must demonstrate it to that stu-
somehow tie in to the previous three techniques to dent or student body. Only characters who have C
create a six hit combination. Characters may obtain achieved Black Belt ranking or higher may train h a
this section of the Renzokuken upon obtaining the Mystic Arts. p
Purple Belt level. Creating A Community t e
r
The final three movements of the Renzokuken are After a master gains five students and builds a
borrowed from the next three belt levels (Brown-1st school, a farm will be formed near the school. This
Degree Black Belt). These final three techniques is the beginning of a community. This community
should tie in to the first six techniques and end with can grow from a Village, where a typical village will
the most powerful technique of the combination. have a population ranging between 50-300, to a
Once the Renzokuken is developed for a new booming Metropolis which typically ranges from
martial arts style, anyone who studies the style and 4,000-8,000 member population. Using the resource
achieves the ranks of Orange, Purple and 1st Degree information, charts and scales of the prefecture where
Black Belt, will earn the Beginner, Intermediate and the martial arts school is located, a player can see
Advanced levels respectively. how his character’s community can grow and gain
access to other resources and businesses. Gaining
Creating A Mystic Art rare items, winning tournaments and providing safe-
To complete the creation of a martial art, the cre- ty are all attractive ways to gain more students.
ator must create Mystic Arts. A new Mystic Art can After gaining 100% acclaim to the area’s Popula-
only be created by a 3rd degree black belt or higher tion, the master or students may begin recruitment
of any art form to the world of Ninja vs. Samurai efforts for new students in any manner described by
RPG. the master. More students will train with the instruc-
First, a player must think of the parameters for what tor which will gain more access to resources in the
they would want the Mystic Art to do. This includes prefecture area and even expand into other nearby
the art’s: description, damage, attribute modifiers, prefectures. Growth is limitless.
status effects, name, etc. After deciding what the Understanding the Points systems
Mystic Art will do, the player must match the amount
of Experience Points to Purchase all of the techniques Points are the icing on the cake that entice players
in the Belt Level as well as 30 Ki Energy Points for to create characters and spend countless hours rolling
their Black Belt level Mystic Art and/or 200 Experi- dice, solving riddles, and conquering challenges
ence Points and 30 Ki Energy Points for their Black brought on by the GM. It is very basic for players to
Belt level art form. understand that once they defeat a challenge they are
to receive rewards. However, Ninja vs. Samurai
Afterwards the player needs to test the new Mys-
tic Art in order to refine the art. A player must suc- RPG involves several point systems that affect differ-
cessfully use the Mystic Art three times before it is ent aspects of the game. There are four point systems
ready to be used within the game. It must be tested to understand. These are: Experience, Ki Energy,
successfully five times before it can be taught to an- Points of Renown and Obedience Points.
other student.
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