Page 83 - FULL PLAYER EBOOK
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Other Dangers problem when it accumulates in a room's corner
or on the floor. Characters receive +1 to Stealth
Fire and Burns- At any point in time a character may Points when smoke has accumulated.
come in contact with an open flame via torch or
flaming arrow, Mystic Art, etc. If a character is set Heavy- is a thick black smoke from large
ablaze an additional 1D8 damage is added to the ini- amounts of burning material, large fires,
tial damage from the attack, and this number then burning buildings, etc. This smoke is hard to
becomes the damage taken if the player fails to extin- see through in most cases where wind is not a
guish the flame. Next, to determine how long the factor. +3 to Stealth Points. Suffocation is possi- C
flame will burn before permanent damage is done, a ble when smoke is in an enclosed room or area. h a
second roll using a 1D12 die is cast. This number ADVANCING A Character p t
gives the player the number of melee they can use to e
extinguish the flame. A player’s goal is to advance their character and r
To extinguish a flame, the player needs to roll an create the strongest character in all aspects of the
Odds & Evens roll verse the GM using 1D4. Should game. As a character gains more techniques, points,
the player cast the die higher than the GM the flame acclaim, etc. in Ninja vs. Samurai RPG several paths
is extinguished. If the player fails, the additional of the character’s life may become available leading
damage is again taken and the player may again try to unimaginable, possibilities. This experience begins
to extinguish the flame. This process will continue when the player selects one of the many groups and
until the flame either extinguishes itself by burning trains within that group’s curriculum.
through duration, or the player is able to put the ex- Benefits of Training in A Curriculum
tinguish the flame. The GM and player also need to
realize that because extinguishing the flame is top First, a character gains protection and may learn a
priority, the player that is burning losses all chances martial art form to better protect themselves. Eventu-
at Control Roll and is immediately on defense until ally, a character may ascend to the highest ranking
the flame is extinguished. student and even become the head of the dojo and
carry on the tradition of the masters. A player can
After the flame is extinguished the Physical also create their own martial art style using the art
Beauty attribute is effected. For every 2 failed at- form the character has master and modifying that
tempts to extinguish a flame, 1 Physical Beauty at- mastered art to better suit the player’s philosophy by
tribute point is lost. using the character’s fame or notoriety. With enough
Lava- includes a fire effect that does 1D20x2 dam- of a following, a character may also create their own
age, unless the character is totally immersed in lave community and grow it to become a thriving city in
where they instantly lose all of their Health Points. the world of Ninja vs. Samurai RPG.
Lava also continues to do 1D6 damage after it is ex- Although a player is able to maneuver his charac-
tinguished lasting 1D6 more rounds. ter through the world of Ninja Vs Samurai RPG earn-
Smoke- has the ability to both obscure vision and suf- ing experience and purchasing new techniques to use,
focate a character depending on the density of the it is more beneficial to use the family, dojo or clan
smoke. Below is a chart to help players determine curricula in order to gain the skills needed. A player
the hindrance and effects smoke may have: may mistakenly think they are going to earn points
and purchase a skill, but forget to purchase the re-
Light- can be any smoke ranging from in cense quirements first, thus setting a player back in their
smoke to a light smoke from a small fire or character’s development. With a set guideline this
flame. This smoke is usually a white color and mistake cannot occur.
does not change the visibility of a character.
Furthermore, though a player may gain Tech-
Medium- can be a light or dark grey smoke and niques to use, the player’s attribute growth does not
have enough density to give a slight visibility
occur. Without testing a character, there is no way of
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