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The STEAM Advantage



              Our world is rapidly changing and with it the world of work. As some jobs are disappearing
              and others are being created it is necessary to educate our children to be ready for this new
              future. We need to equip them with the broad skills and capabilities that make them adaptable

              and able to engage in different fields with confidence. This is one of the aims of a STEAM
              education.






            A STEAM education is based around finding solutions to real-
            world problems and emphasises project-based learning. This
            requires the learners to develop critical thinking skills and the
            ability to apply knowledge learned in other curriculum areas to

            real-world problems.

            Learners also learn how to plan projects and work in a team

            in addition to developing initiative and problem-solving skills.

            There  are  many  advantages  for  learners  provided  with  a
            STEAM education. These include exposing the learners to
            challenges which may spark a passion for a career in STEAM
            and providing an opportunity for learners to follow their own
            interests,  thereby  increasing  their  motivation  to  excel  at
            school.

            We want to stimulate learners’ interest in careers in STEAM
            because many new jobs for learners will be in STEM related
            fields. STEAM encapsulates engineering, maths, technology,
            pharmacy,  energy  systems,  programming,  and  software
            development to name a few. These fields are both stimulating
            and often financially rewarding.

            Many  learners  will  be  interested  in  these  fields  but  will  be
            unaware  of  the  rich  diversity  of  STEAM  related  fields.  A
            STEAM  education  seeks  to  expose  learners  to  the  many
            possible careers in STEAM and enables them to develop an
            interest in this area of work.

            Enabling learners to work on areas that excite and challenge
            them at school helps to develop a creative mind and makes
            the school experience more stimulating. In doing so it will also
            help  to  encourage  girls  to  pursue  STEAM-related  fields  as
            they will be able to choose projects, they find rewarding.












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