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6.4 Glossary of Terms

               Actuation Drawing - Drawing detailing movement of components in a product.  Critique - A session where work is analysed and constructive feedback for
                                                                                        further development is given
               Affinity Diagram - AKA Crazy wall, is a method used to collate all known raw data
               in a research project to allow for organisation and understanding.       Design - Design is a verb not a noun. It is a problem solving activity

               Angle Projection  - Orthographic Drawing View                            Design Brief - A contract between a designer and a client defining the constraints
    reference
                                                                                        and scope of a design project
               -   3rd Angle Projection - Third angle views are intuitive, as they represent you
                   looking at the object from the corresponding side. The front view is always   Design Review - A review of design in advance of assessment to allow for
                   shown in the center.                                                 actionalble feedback

               -   1st Angle Projection – Less intuitive than 3rd Angle Projection and, therefore,   designCORE - Design Centre of Research and Enterprise
                   not encouraged for product design sketching and technical drawings.
                                                                                        Design Led Research - Research undertaken where dethodology and
                                                                                        design thinking are employed
               Axis Line - A construction line indicative of plane orientation.
                                                                                        DFMAD - Design For Manufacture, Assembly and Des-Assembly
               Base Part - Point where design concept moves to the digital platform and the
               basic function form is produce. (see also Product Architecture)          DI - Design Input

               Basic 2 -Dimensional geometric forms - The basic geometric plane shapes are   Egronomics - The measure of man and physical interaction between humans and
               circle, triangle, rectangle, rhombus, square and trapezoid.              products or environments

               Basic 3 -Dimensional forms – The basic 3-Dimensional forms are a cube, a   Exploded View - A drawing showing all components of a product blown apart on
               rectangular prism, a sphere, a cone, and a cylinder.                     their assembly centre lines

               Basic Views – Any three-dimensional form can be placed inside an imaginary   Hatching and Cross - A series of lines used to shade a free-hand sketch or
               cube within which three basic views can be established. Plan or Plane View is the   used to indicate a cross-section through a component in a hand-drawn sketch or
               view of a form when viewed from the top. Front View is the view of the form when   technical drawing. Hatching and cross-hatching used in sketching may be:
               viewed from the front. Side View is the view of the form when viewed from the   -    parallel used to indicate light and dark areas on a sketch
               side.                                                                    -    contour, used to show topography of a component by following the contours
                                                                                              of the object
               Benchmarking - A visual board use as inspiration in a particular product category.  -    tick-hatching, style of hatching using very short parallel strokes or “ticks”
                                                                                              Ticks can overlap one another to create density
               BOM - Bill of Materials                                                  -    cross-hatching (freehand sketching), may be parallel or counter hatching and
                                                                                              where a second set of hatching is drawn in a near - perpendicular direction to
               BS - British Standards                                                         the first set. Used to vary the density and darken the values in your hatching.
                                                                                        -    cross-hatching (freehand section), a series near equally-spaced parallel lines
               Centre Line - Construction line highlighting the axial line of a component.        drawn at an angle (usually at 45º degrees) to nominate or show a typical
                                                                                              section through a component or part.
               Concept Freeze - Point of product development where conceptualisation ends   -    Cross-hatching in Technical Drawings:
               and DFMAD begin. This is usually signed off by all stakeholder to ensure buy in.  -    cross-hatching in technical drawing is a series of equally spaced parallel lines
                                                                                              (usually drawn at 45º) to nominate or define a sectional view through
               Conceptualisation - Development of ideas through iteration and exploration        a component or part. Interconnecting parts are shown by alternating the
                                                                                              direction of the cross-hatching
               Conceptual Elements – A three-dimensional design can be conceived in the
               mind before it takes on a physical shape. Conceptual elements can be defined by   HDP - Honours Degree Project
               a point, a line, a plane, and a volume.

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