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DAFTAR ISI
Judul ............................................................................................................................... i
Kata Pengantar ........................................................................................................... iii
Daftar Isi ........................................................................................................................ iv
Pendahuluan ................................................................................................................ 1
Landasan Teori ........................................................................................................... 5
A. Definisi Permainan dan Sirkuit ............................................................... 6
B. Karakteristik Perkembangan Bermain Anak Usia .......................... 7
C. Peranan Bermain bagi Kecerdasan Majemuk Anak ....................... 9
D. Relevansi Permainan Sirkuit Si Bolang dalam Menstimulus
Kecerdasan Majemuk .................................................................................. 14
Profil Permainan ........................................................................................................ 15
A. Identitas Permainan .................................................................................... 16
B. Tujuan Permainan ........................................................................................ 16
C. Manfaat Permainan ...................................................................................... 16
D. Alat Yang Diperlukan ................................................................................... 17
E. Aturan Permainan ........................................................................................ 18
F. Setting Permainan ........................................................................................ 19
G. Skenario Permainan ..................................................................................... 20
H. Desain Setting APE dan Materi Permainan ....................................... 23
I. Aktivitas Permainan Sirkuit Si Bolang ................................................. 24
J. Deteksi Jenis Kecerdasan Majemuk dalam Permainan ................. 26
Daftar Pustaka ............................................................................................................ 30
Tentang Penulis.......................................................................................................... 31
iv