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LEARNING TRANSPORTED
Breakout EDU
Breakout EDU has become a popular game in education. It is driven by creativity,
teamwork, and problem solving. The game provides a fun learning experience as it
challenges students to compete in solving puzzles to win. The game centers around
a series of questions. Each solved question results in unlocking the next part of the
activity. As students work in groups, they compete against other groups to open all
the locks first. The questions can be designed to challenge the students in all con-
tent areas and often the games include physical locks.
Although the physical locks are a fun way to see each question answered correctly,
an alternative method to participate in Breakout EDU is in digital format—and with
immersive technology, this becomes even more engaging for the participants. In
fact, Breakout EDU can be an effective, hands-on way to introduce these tools. In
this variation, players rotate through different stations, with each station consist-
ing of questions to be solved. The questions are intended for a professional devel-
opment training on augmented and virtual reality apps. The lesson uses devices
instead of physical locks and the devices are set with unlock codes to open up the
next experience. When you find the solution to each challenge, the answer to the
solution is the unlock code on the next device.
The unlock codes are single digit letters in this activity, however, the codes can be
modified to fit multiple letters, numbers, or codes to solve the previous question. If
the solution to the activity is the letter C, then “C” is the unlock code for the next
Figure 6.3
Breakout EDU Techno Style game (tiny.cc/breakoutiste)
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