Page 175 - Manual_Movie Edit Pro 2021_EN_Neat
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Stereo3D (Plus/Premium version) 175
Note: The imaginary window is a type of a plane, behind which the 3D movie plays.
You select the closest, frontmost point. Not keeping up with this rule can result in
the object to "jump out" of the imaginary window, which when used too much, can
cause headaches.
• Maintain realistic eye angles: Object with a 3D depth effect viewed as a
red/cyan image (Anaglyph) without glasses will appear displaced. This
displacement should, if possible, take up less than 1/30 of the entire image.
Otherwise, it will appear that the eyes are looking in different directions.
Notice: Displacement may only occur along the horizontal axis. Displacements on
the vertical axis and rotated portions must be adjusted.
Record 3D
The distance between eyes in humans is ca. 65 mm, which forms the so-called
"stereo base width". But because our eyes are dynamic and we can even "cross" our
eyes, it is possible to focus on objects that are closer.
Various techniques exist for 3D recording. Each method has its advantages and
disadvantages:
• 3D cameras with two lenses: The advantages are obvious; these cameras
produce 3D material without excessive work involved. The disadvantage is that
the stereo base width (lens distance) cannot be changed.
• Two cameras on a special mount: This involves a little more work. Two cameras
are mounted on a special support to record material for the left and the right
side of the 3D image simultaneously; microphone booms for stereo recordings
may also be used for this purpose.
The disadvantage in this case is that the shutter releases have to be pressed at
exactly the same time if there are moving objects in the picture. In case of video,
both movies must be synchronized before being edited.
Advantages: Stereo base width may be changed by adjusting the distance
between the cameras; larger selection of camera models.
• Two photos via the same camera: This technique only allows still images. The
camera is simply used to record two images from different perspectives, and
these are used as the right and left images. For best results, use a tripod.
• Consistently fast camera movement, e. g. along a street: Only a single
conventional camera is required in this case, but the range of applications is very
limited. This is the most cost-effective method for creating 3D videos. Material
is filmed at a speed of circa 6-to 15 km/h. During editing, the edited video object
is duplicated and one of the videos is played back with a time lapse. The
movement direction determines which is the right and left image. 3D photos
may also be created using this method.