Page 72 - Dante Controller User Guide
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Dante Controller User Guide





                    Note: As a rule of thumb neither the Rx nor the Tx utilization should exceed about 85% of the link
                    speed in order to guarantee good clock synchronization performance (links are full duplex).

               The graphic also indicates the speed and connected state of the interface as follows:





                                     Indicates that the link is operating at 1Gbps









                                     Indicates that the link is operating at 100Mbps








                                     Indicates that the link is not connected, or that there is an error.
                                     The IP address will read N/A, and Tx and Rx utilization will be 0
                                     kbps.




               Clear Counters: Click this button to reset the packet errors history for the device.
               Secondary Interface

               This provides the same information for the secondary interface that is provided for the primary interface, as
               described above.


                    Note: The secondary network interface will only be displayed if the device supports redundancy.



                Latency Tab

               For supported devices, the Latency tab displays histograms of audio packet latency for each transmitter
               that the device is subscribed to.
            Which devices support latency monitoring?
               Newer Brooklyn II, PCIe and Ultimo devices support latency monitoring in Dante Controller. You can
               check your device type in the Device Info tab.
               About Latency and Packet Loss

               Latency is used to account for the delay between an audio packet leaving the transmitter, traversing the
               network (potentially through multiple switches) and reaching the receiver.

               If a receiver's latency setting is too low, audio packets will not have time to get from the transmitter to the
               receiver before they are supposed to be played out. When this happens, the receiver will drop packets (i.e.
               it will throw packets away, because they are 'late to the party').









             Copyright © 2020 Audinate Pty Ltd. All rights reserved.                                  -72-
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