Page 13 - ASSESS RESOURCES FOR INTERACTIVE MEDIA PRODUCTION
P. 13

Note that in this process, we do not restrict capture to only purely recorded information. Media
              assets  can  also  be  created  in  other  ways.  For  example,  images  can  be  created  with  image

              editing  programs  or  generated  by  computer  programs.  What  matters  is  that  a  media  asset
              comes into existence, we are not interested in the method of creation per se. If the method is
              considered as significant, however, then this information should also be able to be recorded as

              part                         of                         the                         metadata.

              In  summary,  the  input  to  the  capture  process  is  a  collection  of  metadata,  for  example

              information available from the premeditation process (preID), and/or the message construction
              process (messID). As a result of the capture process we have media assets (medID), associated
              information about the capture and/or creation process (capID) plus the associated information
              given as input (preID and messID). This process usually involves one or more capturing operators,

              and often an editor that overlooks capturing process. Figure 3 shows a UML class diagram of the
              create media asset process described in the terms of the proposed metamodel.
























































                                                            13
   8   9   10   11   12   13   14   15   16   17   18