Page 131 - Psychoceramics and the Test of Fire
P. 131

EtheRealization

        treated, without noticeable efficacy, for a delusion new to the mental
        profession.  Hart  Knox  figured  prominently  in  the  story,  his  name
        presumably  facilitating  discovery  and  retrieval  of  the  article  by  the
        researcher.  Knox  had  disappeared,  the  best  trick  any  magician  can
        play,  but  was  being  sought  by  law  enforcement  officials  on
        unspecified charges. EtheRealization had been attempted, and these
        were the results.
          Flush  with  Entelekon’s  cash,  he  had  gone  full  speed  ahead  on
        building his simulacrum generator, a mock-brain of silicon circuitry
        and Hart’s software. Volunteers from his old university had turned
        up,  eager  to  participate  in  what  they  thought  was  simply  a
        breakthrough  in  online  gaming  via  virtual  reality  projection.  Using
        scanners, Knox effectively mapped their brains into vast multi-server
        databases.  He  also  had  the  means  to  identify  the  internal  voices
        constituting  his  subjects’  conscious  minds,  and  mimicked  their
        function  within  the  network  of  linked  electronic  synapses  set  in
        motion  as  a  mirror-image  of  their  model.  Was  this  now  a  sentient
        being  equivalent  to a  human?  The  journal,  perhaps  wisely,  did  not
        address this question. If it looks like a duck, walks like a duck, quacks
        like a duck…well, I had no stake in that long-running squabble.
          Hart  Knox  thanked  the  psyche  donors  and  sent  them  on  their
        way—unscathed at that point. He might then have amused himself or
        rehabilitated  his  reputation  by  carrying  out  various  experiments,
        interrogating his electronic subjects to validate his method by asking
        them questions about their personal history, giving them tests similar
        to  those  already  taken  by  their  flesh-and-blood  counterparts  and
        pumping them with new information to determine learning skills. But
        he had a more devious strategy designed to show the world what he’d
        done: he plugged the computerized minds into the internet with an
        interface adapted from those used by the disabled, allowing them to
        interact with the “real” virtual world via e-mail, website surfing and,
        most significantly, social networks. This was a different sort of magic
        trick, challenging the public to guess which was the human, which the
        automaton.  The  first  thing  Knox’s  trio  of  virtual  twins  did  was
        change their passwords everywhere they had online accounts. Then
        they  began  an  intense  period  of  communication  with  each  other
        using those channels.
                                       129
   126   127   128   129   130   131   132   133   134   135   136