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students will be able A. The Process asynchronous Multimedia market
to: model and its discussion resources places online,
1. define B2B variants (PowerPoint and then give
Business; B. B2B Software Interactive Presentation their
2. identify the Systems Online class , video clips, similarities
commonalities discussion etc.) and
of B2C and differences.
B2B Informal/ References
businesses; Creative (textbooks/ Activity 6.
3. differentiate Learning eBooks) Consider a
B2C and B2B B2B relation
businesses; Small Group Computer between the
and Discussion/ unit/ laptop/ producer of
4. add features/ Brainstorming tablet goods and
improvements mobile the merchant;
on e- Collaborative phone give the
Commerce work advantages
Website. for both
Online parties. Give
Quiz/Laboratory at least 2
Exercise examples for
both parties
9 MIDTERM EXAMINATION
After the completion VI. Impact of e- Synchronous Online Module Activity 7. On or before
of the chapter, Commerce and/or Learning Add other the end of
students will be able A. Ethics, asynchronous Multimedia microeconom week 11
to: Morale & discussion resources ic and
1. explain the Technology (PowerPoint macroecono
10-11 consequences B. Ethical Interactive Presentation mic impacts
of ICT in the Aspects of IT Online class , video clips, of e-
area of ethics C. Overall discussion etc.) Commerce.
and morale; Impacts of E-
2. discuss the Commerce Informal/ References Activity 8.
positive and Creative (textbooks/ Identify
negative impact Learning eBooks) whether e-
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