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Chapter 41: Creating Particles and Particle Flow
                                             Summary
                                             This chapter presented particle systems and showed how you can use them. The chapter also took a close
                                             look at each system, including Spray, Snow, Super Spray, Blizzard, PArray, PCloud, and Particle Flow. This
                                             chapter covered these topics:
                                                 l  Learning about the various particle systems
                                                 l  Creating a particle system for producing rain and snow
                                                 l  Using the Super Spray particle system
                                                 l  Working with MetaParticles
                                                 l  Specifying an object to use as a particle and an object to use as an emitter
                                                 l  Using the PArray and PCloud particle systems
                                                 l  Using the Particle Age and Particle MBlur maps on particles
                                                 l  Controlling and programming the flow of particles with the Particle Flow window
                                             The next chapter explains working with Space Warps to add forces to a scene. These forces can be used to
                                             control the motion of objects in the scene.









































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