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Chapter 41: Creating Particles and Particle Flow
Summary
This chapter presented particle systems and showed how you can use them. The chapter also took a close
look at each system, including Spray, Snow, Super Spray, Blizzard, PArray, PCloud, and Particle Flow. This
chapter covered these topics:
l Learning about the various particle systems
l Creating a particle system for producing rain and snow
l Using the Super Spray particle system
l Working with MetaParticles
l Specifying an object to use as a particle and an object to use as an emitter
l Using the PArray and PCloud particle systems
l Using the Particle Age and Particle MBlur maps on particles
l Controlling and programming the flow of particles with the Particle Flow window
The next chapter explains working with Space Warps to add forces to a scene. These forces can be used to
control the motion of objects in the scene.
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