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Part X: Dynamic Animation
6. In the Simulation Parameters rollout, enable the End Frame option and set the end frame to 100.
Then click the Simulate button in the Object rollout. The plane object descends and covers the jet
being draped as it falls.
Figure 44.6 shows the sheet draped over the jet.
FIGURE 44.6
Computing the dynamics of a cloth object is possible with a cloth system.
Summary
Using dynamic simulations, you can control and compute the motions of hair, fur, and cloth. These
motions take into account the various forces and collision objects included in the scene.
Specifically, this chapter covered the following topics:
l Enabling hair dynamics
l Simulating cloth dynamic motion by initiating a simulation process
Part XI, “Advanced Lighting and Rendering,” is up next. It includes coverage of several advanced topics
beginning with the advanced lighting options.
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