Page 1261 - Kitab3DsMax
P. 1261

Index




                      attaching objects, 250                     Behavior Assignments and Teams dialog box, 970
                      Attachment constraint, 593, 594            Bend modifier, 288–289
                      attenuation, defined, 550                  Bevel button
                      Attenuation Color, Volume Light Parameters rollout, 559  Geometry rollout, 392
                      Attribute Holder modifier, 848               Polygons rollout, 372
                      Audio controller, 849–850                  Bevel Deformation window, 721–722
                      Auto Backup feature, 81, 86–87             Bevel modifier, 347
                      auto increment file number, 80             Bevel Profile modifier, 347
                      Auto key mode, 572                         Bézier controller, 608
                      Auto Reflect/Refract Maps section, Default Scanline Renderer   Bézier Corner control point, 718
                             rollout, 622                        Bézier Corner type vertex, 328
                      Auto Secondary Lens effect, 1118–1119      Bézier Smooth control point, 718
                      Auto Welding end points button, Geometry rollout, 326  Bézier vertices, 328
                      AutoCAD, 162                               Binary files, 89
                      Autodesk (FBX) format, 89                  Bind to Space Warp button, Main toolbar, 22
                      Autodesk Composite, 1204                   binding
                      Autodesk DWF Viewer, 95                      objects, 932
                      Autodesk i-drop technology, 101              to skeletons, 975–985
                      Autodesk Look-up Table (LUT) file, 132       Space Warps, 1024
                      Autodesk Material Library, 769–770, 1235   Biped toolbar, Track View interface, 888
                      Autodesk ME Image Sequence File (IMSQ) file, 587  Birth actions, 1015
                      Automatic Exposure Control, 1096           Bitmap element, Visual MAXScript, 1189
                      Automatic Mapping rollout, 820–821         bitmap gamma, 133–134
                      AVI (Microsoft Video) file, 587            Bitmap map, 471, 475–477
                      Avoid behavior, 969                        Bitmap Parameters rollout, 476–477
                      Axis Constraint settings, 205              Bitmap Proxies, 618
                      Axonometric view, 40                       Bitmap Select feature, 787
                      Azimuth value, 556                         Bitmap/Photometric Path Editor dialog box, 500
                                                                 Blackman anti-alias filter, 621
                      B                                          Blend anti-alias filter, 621
                                                                 Blend material, 508
                      Backburner Manager General Properties dialog box, 1150  blending modes, Composite Parameters rollout, 488
                      Backburner Server General Properties dialog box, 1146  Blinn shader, 454–456
                      Background Image section, Schematic View Preferences   Blizzard particle system, 994, 1008–1009
                             dialog box, 669                     Blob Objects list, 707
                      backgrounds, viewport, 73–76               BlobMesh compound objects, 706–707
                      backing up files, 86                       BlobMesh Pick feature, 707–708
                      backward-compatibility, Max files, 80      Block controller, 859–861
                      Baked Material rollout, 820–821            Block Parameters dialog box, 860
                      Bar controls, lower interface, 29–30       Blur render effect, 1122–1123
                      Barycentric Morph controller, 604, 859     Body Cutter feature, 736–738
                      Base Curve settings, Torus Knots, 158      Body objects
                      Base object, 275–276, 696                    Body Cutter feature, 736–738
                      Basic Parameters rollout, Super Spray particle   Boolean operations, using with, 736
                             system, 997–998                       converting Max objects to, 734–735
                      batch rendering, 1141–1143                   display and rendering properties, 738






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