Page 1262 - Kitab3DsMax
P. 1262

Index




                    Body objects (continued)                   Bubble Motion rollout, Super Spray particle
                      editing, 735–736                                system, 1006–1007
                      exporting, 738–739                       Built-In Sections, Sweep Modifier, 342
                      importing CAD objects, 733–734           Bulge Angle Deformer, 985
                      Join Bodies feature, 736–738             bump maps, 467, 771
                      modifiers, applying to, 736              Bump property, maps, 498
                      overview, 263                            Burlap sack technique, Photoshop, 502
                    Bomb Space Warp, 1038–1039                 Burn icon, Viewport Canvas, 776
                    Bone Edit Mode, 926                        button color cues, 32–33
                    Bone rollouts, 923                         Button element, Visual MAXScript, 1189
                    bones
                      adjusting fins, 928                      C
                      assigning IK Solvers, 922–923
                      bones system, 922–924                    cache, defined, 100
                      coloring, 927                            Cache Tools menu, 284
                      making objects into, 928                 caddies, 1235
                      mirroring, 926–927                       Caddy controls, 31–32
                      parameters, setting, 923–924             Caddy Settings, 17
                      refining, 926–927                        Cage rollout, Projection modifier, 823
                      reordering, 926                          Camera Correction modifier, 531
                    Boolean controller, 336–337, 856           Camera Map modifier, 793
                    Boolean operations, 282, 736               Camera Map Per Pixel map, 492
                    Border rollout, 370                        camera navigation control buttons, 525
                    Border subobjects                          camera view, 52
                      Bridge button, 370                       cameras
                      Bridge edges button, 415–416               aiming, 526
                      Bridge feature, 416                        aligning, 526–527
                      Cap Poly button, 416                       Camera Correction modifier, 531
                      Create Shape from Selection button, 416    clipping planes, 530
                      Spin button, 416                           controlling, 524–525
                      Split and Insert Vertex buttons, 416       creating view, 522–523
                    Bounding Box rendering method, 68            Depth of Field effect, 531–534
                    Bounding Box snap point, 222                 environment ranges, 530
                    Box primitive object, 143, 147–148           Free camera, 522
                    Branches tool, 423                           Motion Blur effect, 534–536
                    Bridge feature, 416                          multi-pass camera effects, 531
                    Brightness and Contrast render effect, 1123  setting parameters, 529–536
                    Browse menu, Asset Browser, 100              Target camera, 522
                    browser-based reference guides, 37         Canvas brushes, 775–777
                    Brush Image Settings rollout, 778          Cap End option, 716
                    Brush Images rollout, 777                  Cap Holes modifier, 682
                    Brush Preset Manager, 677                  Cap Poly button, 416
                    Brush Presets toolbar, 677                 Cap Start option, 716
                    Brush Settings panel, 429                  Capsule primitive object, 144, 155
                    Brushed metal technique, Photoshop, 503    Car Paint material, 771
                    Bubble edit mode, 402                      Car-Wheel Constraint, 1063






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