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Chapter 7: Transforming Objects, Pivoting, Aligning, and Snapping
FIGURE 7.22
A methane molecule lattice drawn with the help of the Snap feature
Summary
Transforming objects in Max is one of the fundamental actions you can perform. The three basic ways to
transform objects are moving, rotating, and scaling. Max includes many helpful features to enable these
transformations to take place quickly and easily. In this chapter, you learned these features:
l Using the Move, Rotate, and Scale buttons and the Transform Gizmos
l Transforming objects precisely with the Transform Type-In dialog box and status bar fields
l Using Transform Managers to change coordinate systems and lock axes
l Aligning objects with the align tool, aligning normals, and aligning to views
l Manipulating pivot points and using a Working Pivot
l Working with grids
l Setting up snap points
l Snapping objects to snap points
In the next chapter, you work more with multiple objects by learning how to clone objects. Using these
techniques, you could very quickly have too many objects (and you were worried that there weren’t enough
objects).
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