Page 307 - Kitab3DsMax
P. 307

Part III








                                            Modeling Basics

















                                                     IN THIS PART

                                                  Chapter 10
                                                  Accessing Subobjects and
                                                  Using Modeling Helpers
                                                  Chapter 11
                                                  Introducing Modifiers and Using
                                                  the Modifier Stack

                                                  Chapter 12
                                                  Drawing and Editing 2D
                                                  Splines and Shapes
                                                  Chapter 13
                                                  Modeling with Polygons
                                                  and Patches
                                                  Chapter 14
                                                  Using the Graphite Modeling
                                                  Tools and Painting with Objects




















                                                                                                         6/29/10   9:23 PM
           16_617779-pp03.indd   259                                                                     6/29/10   9:23 PM
           16_617779-pp03.indd   259
   302   303   304   305   306   307   308   309   310   311   312