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Part VI: Advanced Modeling
                                        FIGURE 26.11
                                      The Quadify Mesh modifier converts the model into regular-shaped quad faces.






















                                             Smooth modifier
                                             You can use the Smooth modifier to auto-smooth an object. This automates the creation of different
                                             smoothing groups based on the angular threshold. Smooth parameters include options for Auto Smooth
                                             and Prevent Indirect Smoothing along with a Threshold value. The Parameters rollout also includes a set
                                             of 32 Smoothing Groups buttons labeled 1 through 32. These same Smoothing Groups are available as
                                             options for the Polygon and Element subobjects.

                                             Symmetry modifier

                                             The Symmetry modifier allows you to mirror a mesh object across a single axis. You can also select to Slice
                                             Along Mirror and weld along the seam with a defined Threshold. The gizmo for this modifier is a plane,
                                             which matches the selected axis and the arrow vector that extends from the plane.

                                             Tutorial: Creating symmetrical antlers
                                             Using symmetry, you can create one half of a model and then use the mirror tool to create the other half. If
                                             you need to see the changes as you make them, you can use the Symmetry modifier. In this example, I’ve
                                             taken the antlers off an elk model so you can practice putting them back on.
                                             To create a set of symmetrical antlers, follow these steps:




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